A record-breaking number of gamers played the beta for Blizzard’s upcoming release Overwatch. Over9.7m consumers tried the team shooter, making it Blizzard’s biggest ever beta. Not only that – 4.9bn minutes of gameplay (more than 81m hours) were played. Comparing this to the performance of other betas – over nine …
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[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
[Industry news] EFAN.gg Launches Public Beta
eFAN, a new social platform built exclusively for the global video game community, today officially …
[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
Six more universities bolster Crytek’s VR First programme
UK’s University College London and Manchester Metropolitan University among new locations to establish dedicated virtual reality labs
Read More »MCV Jobs Weekly: New biz dev manager for Curve
Vega joins from PlayJam, Innogames hires head of PR and Climax scores new art director. Curve Digital appoints new business dev manager John Vega has joined the London-based publisher as business development manager. Vega previously held various positions at games network PlayJam: he began as a QA and integration analyst …
Read More »Tensions over gay and black characters drove increased diversity in Fable 2
An extensive and excellent report on Eurogamer has shed light on what it was like to work at Lionhead. Among the dozens of fascinating snippets it reveals (including that Microsoft had several offers for the studio prior to deciding it would be closed – a fact MCV knows to be …
Read More »9.5m people have played Ubisoft’s The Division
Ubisoft’s new online shooter The Division has 9.5m registered users. That’s according to the publisher’s latest financial report. Note that this does not mean that 9.5m people have bought The Division, but rather that number of gamers has played it (one copy can be played across multiple profiles). CEO and …
Read More »‘Mass layoffs’ at Wizard101 dev KingsIsle
Cancellation of upcoming mobile games blamed for rumoured 80 jobs lost – approximately half of studio
Read More »Meet the women shaping the UK games industry in this week’s MCV
This week, MCV is all about women in games, ahead of the Women in Games Awards next Thursday (May 19th). Interactive Selection’s MD and WIGJ’s founder David Smith as well as Facebook’s head of EMEA gaming marketing Aoife Brodigan share their thoughts on what remains to be done for women …
Read More »Vainglory Spring Season Championships head to Hollywood and Berlin
Super Evil Megacorp and Twitch have announced that the Vainglory Spring Season Championships for North America and Europe will be held in Hollywood and Berlin respectively. The North American Spring Season Finals will take place at the Avalon in Hollywood, California between June 3rd and 5th. Defending champions Team SoloMid …
Read More »Failed Kickstarter boss admits to spending funds on building house
As remarkable Kickstarter meltdowns go, this is probably the daddy. Back in 2013, Peachy Printer raised $651k to make what was being dubbed as the world’s first $100 3D printer. However, in a remarkable update, co-creator Rylan Grayston has claimed that partner and financial manager David Boe has spent $320k …
Read More »Unity introduces ID system to better serve remote working studios
Users can now be arranged into organisations, collaborate with new Groups feature
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
Studio Atelico, the independent game studio building AI-native games and the technology behind them, today opened Early Access to the Atelico AI Engine, the first AI engine purpose-built to power AI-driven gameplay.
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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