Outgoing founding COO Laird Malamed moves to become VP and GM, saying: ‘We can safely say that ‘Day 0’ is complete, and we are well into Day 1 and beyond’
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
GameStop: Wii U was disappointing to everyone
The boss of GameStop has admitted that Wii U has fallen short of both its own expectations and those of its creator Nintendo. Wii U was disappointing to everybody, including them,” CEO Paul Raines said of Nintendo in an interview with [a]list. They made some bold bets, and maybe some …
Read More »Don’t expect much from VR for the next five years, CCP warns
It will take the best part of an entire console lifecycle before virtual reality starts to VR starts to strut its stuff commercially. That’s according to the CEO of EVE Valkyrie developer CCP, who has told Polygon that studios must be prepared for half a decade of hard graft before …
Read More »Why are hundreds of thousands disliking the COD: Infinite Warfare trailer?
The announcement trailer for Activision’s Call of Duty: Infinite Warfare has become the subject of some sort of online anger campaign. The trailer, which went live on May 2nd, has at the time of writing amassed 311,743 dislikes on YouTube. And that number is rapidly climbing. Likes, meanwhile, stand at …
Read More »Made With Marmalade: Bringing 2D elements to 3D games
Marmalade’s Steffie Garcia, Daniel Hall and Matthew Teague explain why building in 3D shouldn’t mean devs forget about creating 2D content, and offer their tips for making the most of your assets
Read More »‘The real benefit of working in mobile is the variety’
The mobile industry is looking for multitasking devs, able to work on a diverse range of projects
Read More »Physical release planned for Salt and Sanctuary; PC date nears
Indie hit Salt and Sanctuary is to be subject to a physical release on PS4, developer Ska Studios has confirmed. The release is described as being limited”, and there are thus far no details about region availability or timing. Also confirmed is that a release date for the PC port …
Read More »Made for Samsung mobile app initiative opening up to indie games devs
Mobile platform to offer services such as testing, promotion and analytics in lieu of cash incentives
Read More »The Develop Post-Mortem: _PRISM
Former Hollywood VFX artist Clint Siu recently released his debut game: a geometric puzzle title for mobile devices. James Batchelor learns more about the project’s unique origins
Read More »Exploring the rapid rise of Rocket League
According to the developers, Rocket League wasn’t their first physics-based video game involving cars and soccer balls in a cage. The first version, Supersonic Acrobatic Rocket-Powered Battle-Cars”, was released in 2008 for PS3. While SARP wasn’t nearly as successful as Rocket League, it remains a critically-acclaimed title among fans of …
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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