Marmalade’s Steffie Garcia, Daniel Hall and Matthew Teague explain why building in 3D shouldn’t mean devs forget about creating 2D content, and offer their tips for making the most of your assets
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[Event news] Games Industry Specialist Stevie Ward Announced as Host for the Women in Games Awards
The MCV/Develop Women in Games Awards is thrilled to announce that games industry specialist and voi…
[Industry news] Acclaim Inc. and Antstream Partner
Acclaim Inc. and Antstream today announced that Ground Zero Hero, Acclaim Inc.'s brand-new modern re…
[Industry news] Mooncolony Brings in 10th Anniversary with Brand New Online Festival: MoonFest
Premium game art production studio Mooncolony turns ten years old on the 1st of September, and to ce…
[Event News] VIVA! Games Marketing Returns This November with a Day of Unfiltered Industry Insight
VIVA! Games Marketing is back this November, bringing together some of the games industry's leading …
[Industry News] 80% of Western game developers plan to launch title in China
New independent research commissioned by Rokky, the PC game distribution platform delivering publish…
‘The real benefit of working in mobile is the variety’
The mobile industry is looking for multitasking devs, able to work on a diverse range of projects
Read More »Physical release planned for Salt and Sanctuary; PC date nears
Indie hit Salt and Sanctuary is to be subject to a physical release on PS4, developer Ska Studios has confirmed. The release is described as being limited”, and there are thus far no details about region availability or timing. Also confirmed is that a release date for the PC port …
Read More »Made for Samsung mobile app initiative opening up to indie games devs
Mobile platform to offer services such as testing, promotion and analytics in lieu of cash incentives
Read More »The Develop Post-Mortem: _PRISM
Former Hollywood VFX artist Clint Siu recently released his debut game: a geometric puzzle title for mobile devices. James Batchelor learns more about the project’s unique origins
Read More »Exploring the rapid rise of Rocket League
According to the developers, Rocket League wasn’t their first physics-based video game involving cars and soccer balls in a cage. The first version, Supersonic Acrobatic Rocket-Powered Battle-Cars”, was released in 2008 for PS3. While SARP wasn’t nearly as successful as Rocket League, it remains a critically-acclaimed title among fans of …
Read More »Respawn is making a Star Wars game
Another Star Wars outing is to emerge from the loins of the EA-Disney video games agreement, this time from Titanfall developer Respawn. The studio is working with both its publishing partner and LucasFilm. The title is described as a third person action-adventure game set in the Star Wars universe. The …
Read More »Zfreek on why nationality is irrelevant when it comes to performance
Zakari ‘ZfreeK’ Freedman is compLexity Gaming’s support player and also CoL captain Kyle ‘swindlemelonzz’ Freedman’s real life brother. Transferring to Dota 2 from Heroes of Newerth along with his brother, Zfreek has managed to stay out of the limelight, happily accepting his brother to bask in the public eye. The …
Read More »Athletes and eSports: Why Visas Are Complicated
Finally. After many months of being barred from competition, TSM has announced that Leffen has received a temporary P1 Visa that grants him access to the United States. This is great news for Melee fans, but one that comes as a bit of a surprise. Why now, when not before? …
Read More »CCP CEO: ‘The first five years of VR will be very slow, then very chaotic’
Hilmar Pétursson sees virtual reality as a ‘ten-year plan’, with the latter five years heralding ‘rapid expansion like we've never seen before’
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[Industry news] ZBD Launches Complete Payments Stack Built for Games
ZBD, the money layer for games, today introduces a full platform of embedded financial infrastructure that powers the money lifecycle in games: money in, money through, and money out. The pioneering technology enables money to flow into games, move through them as users earn and transact, and be paid out to players and creators in exchange for the value they create, equipping ZBD to cater fully to PC and console titles following its extensive success in mobile games.
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[Industry News] 80% of Western game developers plan to launch title in China
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] The MCV/DEVELOP Women in Games Awards return this September – and nominations are open NOW!
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
Electric Square has been announced as the sponsor of the Outstanding Achievement Award category at …
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026
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[Event news] The MCV/DEVELOP Women in Games Awards return this September – and nominations are open NOW!
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[Industry news] PlanetPlay and UNICEF unite gamers for global impact

MCV/DEVELOP News, events, research and jobs from the games industry
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