"If this week does not show us that our industry colleagues — even the most entry-level QA tester — need true support and baseline protection, I can’t imagine how much worse it will have to get."
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
“I believe we need to remember there are faces behind all those emails, and real people behind the screens of all these zoom calls” – Why Renaissance is an event partner of IRL on September 16th
"We support the idea to have an award ceremony that is focused on recognising people versus brands."
Read More »How to Manage Multilingual Communities – “Now more than ever before, community managers need to thoroughly adapt to the language and culture of each player base.”
"At GDC this year, I provided a talk on how to manage multilingual communities, and here are some of the best bits of advice I gathered from the team to create that talk."
Read More »Ubisoft employees condemn the industry’s “culture of abuse” in open letter, accuse Yves Guillemot of “sidelining” their demands
"Ubisoft continues to protect and promote known offenders and their allies"
Read More »[From the industry] MY.GAMES releases its Q2 financial highlights, with 18% year on year revenue growth for H1 2021
MY.GAMES has released its financial results for Q2 2021 - with revenue increasing by 1% and surpassing Q2 2020 in absolute revenues.
Read More »“You simply can’t replace the energy of sharing ideas and exploring innovative concepts, with the world’s leading experts at these live events” – Keywords Studios on why they’re one of the founding partners of IRL
“After almost two years of imposed isolation and detached existence, we know how keen everyone is to meet face to face with others in our community."
Read More »Activision Blizzard employees say that Bobby Kotick’s statement “fails to address their concerns”
"We will not return to silence, we will not be placated by the same processes that led us to this point."
Read More »Code Wizards expands into New Zealand
“Our new team will allow us to work across more time zone, support the Australian and NZ game developers more easily, and still be part of a bigger family."
Read More »Call of Duty and The Last of Us veterans found new development studio, That’s No Moon Entertainment
“We started That’s No Moon with a singular vision of creating unforgettable stories and characters that will define and extend beyond our medium"
Read More »Activision Blizzard CEO Bobby Kotick apologises for “tone deaf” response to the company’s sexual harassment lawsuit
Kotick's statement, which comes almost a full week after news of the lawsuit broke, takes a remarkably different tone to the first statement put out by the company.
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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![Screenshot 2026 07 28 120612 [Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026](https://mcvuk.com/wp-content/uploads/Screenshot-2026-07-28-120612-110x75.jpg)
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