At a basic level, eSports is the competitive playing of video games for cash and prizes. There are organised global and multi-jurisdictional leagues involving professional teams who compete for millions of pounds in prize money; as well as a variety of online amateur leagues, too. Esports audiences are projected to …
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[Event news] gamescom dev announces opening keynote by Amir Satvat and first program highlights
gamescom dev has announced the first major program highlights for its 2026 edition, including an ope…
[Industry news] New TIGA Board Reinforces Commitment to Championing the UK Games Industry
TIGA, the trade association representing the UK video games industry, has announced the appointment …
[Industry news] G2 and PUBG MOBILE announce partnership
Today, G2, one of the world’s leading entertainment and esports brands, and PUBG MOBILE Esports, are…
[Event news] GAMES MEETS MUSIC 2027 — SUPER EARLY BIRD TICKETS NOW ON SALE
Games meets Music returns to London on Thursday 15 April 2027. One day, one track, featuring the peo…
[Industry news] PlanetPlay and UNICEF unite gamers for global impact
PlanetPlay (www.planetplay.com), the award-winning not-for-profit platform that channels the power o…
Dragon’s Dogma: Dark Arisen is Capcom’s fastest-selling PC game
The PC version of RPG Dragon’s Dogma: Dark Arisen is Capcom’s fast-selling game for the platform thus far. The title – which debuted on January 15th on Steam – is also one of the publisher’s Top Three best-selling PC releases. Dark Arisen is an enhanced version of 2012’s Dragon’s Dogma, …
Read More »Gambitious on the secrets of crowdfunding success
The platform's co-founders discuss how they are growing their platform to help more devs avoid disappointment when funding their games
Read More »NX and smartphones to return ‘Nintendo-like profits’
Nintendo president Tatsumi Kimishima says the twin release of the NX and smartphone titles will restore balance at Nintendo. It has been our priority to take a close look at areas of our existing business where the revenue and expenses had become unbalanced, and to make sure that we corrected …
Read More »New Naruto Shippuden title sneaks to the top spot in Japan
New Bandai Namco Naruto title Shippuden: Ultimate Ninja Storm 4 debuted at No.1 in Japan, according to data from Famitsu. The game sold 55,414 units in its first week on shelves, and was the only new title to launch in the region last week. Ultimate Ninja Storm 4 was also …
Read More »Former Jagex boss Mark Gerhard teams up with Tomy for indie toys-to-life effort
'Our partnership is uniquely positioned to become the leading game, toy and technology platform for this hyper-growth category over the next three to five years,' says toy manufacturer
Read More »So you want to get into the games industry?
Little Wolf Studio's Lilly Devon offers advice for developers hoping to make that big career leap
Read More »Capcom’s battle to bring Street Fighter to the masses
Street Fighter IV, while a hugely popular brawler, was not exactly a title that welcomed newcomers. Especially towards the end of Street Fighter IV’s long lifecycle, players had to master some complex systems and be ready to fight up to 44 characters.? But with Street Fighter V, which arrives next …
Read More »‘Live-action and animation hybrid’ Sonic movie still in the works
Sega has re-confirmed a new big-screen outing for its iconic blue hedgehog. Speaking to The World Folio, as spotted by Nintendo Life, Sega Sammy president and CEO Hajime Satomi said: Sega Sammy Group is currently planning with Sony Pictures to create a live-action and animation hybrid Sonic the Hedgehog movie …
Read More »Competitive Planning: Overwatch’s Esports Focus
Esportsis a huge part ofBlizzard‘s focus when it comes to games, as their games strive to be more competitive and more watchable.StarCraft II,HearthstoneandHeroes of the Stormall have huge competitive scenes, and evenWorld of Warcraft‘s Arena mode has a history with esports. So why wouldOverwatchbe any different? We spoke toJeff Kaplan— …
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[Industry news] Games Industry Fatigue: 80% of Mobile Developers say engagement strategies lack innovation for growth
80% of mobile game developers believe that the industry’s engagement and retention strategies are going stale, according to a new, in-depth survey of 195 mobile gaming industry leaders.
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[Industry news] Amiqus Business Manager Liz Prince recognised with MBE
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[Industry news] PlanetPlay and UNICEF unite gamers for global impact
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[Industry news] New Report From G2A and Juniper Research Predicts “Trust Advantage” as the Next Growth Driver in Global Digital Commerce
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EXPO GAMERS 2026: Europe’s Premier Gamedev Summit Finalizes Executive Program
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[Industry news] PlanetPlay and UNICEF unite gamers for global impact
PlanetPlay (www.planetplay.com), the award-winning not-for-profit platform that channels the power of games into real-world impact, has teamed up with UNICEF (www.unicef.org) to engage gamers worldwide in support of children.
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Alan Boswell Group announced as sponsors at MCV/DEVELOP Awards
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Keywords Studios announced as sponsors of the Major Publisher of the Year Award at MCV/DEVELOP Awards
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Code Wizards announced as key sponsor of MCV/DEVELOP Awards 2026
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MCV/DEVELOP #1007 is HERE!

MCV/DEVELOP News, events, research and jobs from the games industry
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