Gears of War creator claims he refused because ‘I love new IP and would’ve fucked up Silent Hills’
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Rise of the Tomb Raider wins Writers Guild prize for best games writing
Sequel to reboot of adventure franchise sees off competition from Pillars of Eternity, Assassin’s Creed and The Witcher
Read More »Streamline Studios and Capcom partner on Street Fighter V development
Outsourcing provider working on another unannounced title with creator of franchise
Read More »Mattel grabs Halo master licensing agreement
Microsoft has agreed a deal to hand an extensive set of toy licensing rights to Mattel. The pair already partner for products such as Halo Mega Bloks, but this new agreement will lead to a far wider range of merchandise, with a unified creative and design vision across the catalogue. …
Read More »Ubisoft makes more money per Xbox One user than PS4 user
Global sales of the PS4 may well be far ahead of Xbox One, but today’s Ubisoft financial report reveals that Microsoft users are spending more. VentureBeat reports that for every $1 spent by the average PS4 owner on Ubisoft products in Q3, Xbox One owners spent $1.25. This higher average …
Read More »Digital points cards hit £160m
Sales of digital points cards in stores rose slightly from 158m in 2014 to 160m last year. The main area of growth in this sector are cards bought for specific individual titles, which was valued at 27m in 2015. IHS estimates that over 1.224bn was spent on PC and console …
Read More »Reallusion’s CrazyTalk 8 lets you make 3D heads from photos
Character creation and animation tool out now, based on patented ‘face-fitting’ technology
Read More »Kojima launches ‘HideoTube’ YouTube channel
Free as a bird and without a care in the world, liberated developer Hideo Kojima has launched his own YouTube channel. It’s called HideoTube. The first episode, perhaps unsurprisingly, looks at the Metal Gear Solid creator’s favourite 10 films of 2015. Also present is Kenji Yano, who has worked with …
Read More »PC games hardware market bucks wider technology trends
The sales of PC hardware may be suffering worldwide, but not in terms of games. Data specialists GfK revealed that sales of PC gaming components and peripherals rose by 13 per cent in 2015. Overall, the PC games hardware market – which also includes graphics cards and headsets – generated …
Read More »Moshi Monsters collapse masks market growth for toy tie-ins
Toys based on game licences are actually in growth, despite what the numbers suggest, NPD has said. The toy tracker’s latest data – which does not include toys-to-life – shows that 62.3m was made from game-inspired toys, an eight per cent dip. But this is entirely down to Moshi Monsters. …
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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