The future of Satoru Iwata’s Quality of Life initiative looks even more uncertain today after Nintendo admitted to officially abandoning its only product. In October 2014 Iwata announced a sleep sensor, which to date is the first and only QOL device to be detailed. Now Wired reports that Nintendo president …
Read More »
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
[Industry news] EFAN.gg Launches Public Beta
eFAN, a new social platform built exclusively for the global video game community, today officially …
[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
The Big Game: XCOM 2
My friend Andrew was the only friend I knew with a computer when I was 12. He had a few games for it, including one we’d picked up at a car boot sale called: UFO: Enemy Unknown. We loved it. We had built our base, equipped our ships and put …
Read More »Everybody Plays launches ‘Ability Level’ guide for parents
A game’s front of box age rating warns parents about a title’s content, but figuring out what ability is required to play the game is altogether trickier. That’s a problem website Everybody Plays is hoping to address with the launch today of its new EPAL (Everybody Plays Ability Level) system. …
Read More »Games devs claim 32 per cent of downloads, 85 per cent of IAPs on Windows Store
Video games also third highest opportunity across Windows platforms
Read More »Livingstone’s bold vision for game-based learning
By his own standards, the past few years have been quiet for Ian Livingstone. The man who founded Games Workshop, co-authored the Fighting Fantasy series and launched Tomb Raider, has spent the last five years transforming the UK games market. He was instrumental in introducing the Games Tax Relief, and …
Read More »Setting up your room for SteamVR Vive is no easy task
And you thought making room for Kinect was tough? VentureBeat has spotted a Vive instruction manual uploaded by HTC that reveals the true extent of the effort needed by owners to set up their playing space for the full VR experience. The setup described is the one that is designed …
Read More »Can AI play with madness?: Artificial intelligence in Mad Max
In taking on the world of Mad Max, Avalanche Studios set itself a tough challenge: how to recreate the manic behaviour of its inhabitants. We ask lead gameplay programmer Stefan Dagnell why Havok and madness make the perfect couple
Read More »Underperforming celebrity games leads to 50 jobs cuts at Glu Mobile
James Bond: World of Espionage and Katy Perry: Pop cited as disappointing releases
Read More »TV presenter Julia Hardy to host the Women in Games Awards
Popular games presenter and media personality Julia Hardy will host this year’s MCV’s Women in Games Awards. Hardy has just been announced as the presenter of Radio 1’s new monthly video games show and has a great deal of experience in hosting TV shows and events. Her CV includes presenting …
Read More »22Cans makes Godus Wars DLC free after micro-transaction backlash
£10.99 title originally included additional $4.99 charge for extra continent
Read More »-
[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
Studio Atelico, the independent game studio building AI-native games and the technology behind them, today opened Early Access to the Atelico AI Engine, the first AI engine purpose-built to power AI-driven gameplay.
Read More » -
[Industry news] TIGA responds to the Autumn Budget statement
-
[Industry news] EFAN.gg Launches Public Beta
-
[Industry news] Music+Sound Awards Reveal 2026’s Finalists
-
[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
-
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
Read More » -
Finalists announced for the Women In Games Awards 2026
-
[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
-
[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
-
[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
![TIGA Logo 2 [Industry news] TIGA responds to the Autumn Budget statement](https://mcvuk.com/wp-content/uploads/TIGA-Logo-2-110x75.jpg)
![effff [Industry news] EFAN.gg Launches Public Beta](https://mcvuk.com/wp-content/uploads/effff-110x75.jpg)
![dfgd [Industry news] Music+Sound Awards Reveal 2026’s Finalists](https://mcvuk.com/wp-content/uploads/dfgd-110x75.jpg)
![asd 2 [Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice](https://mcvuk.com/wp-content/uploads/asd-2-110x75.jpg)

![Screenshot 2026 07 28 120612 [Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026](https://mcvuk.com/wp-content/uploads/Screenshot-2026-07-28-120612-110x75.jpg)
![SB SiteHeader 1 [Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards](https://mcvuk.com/wp-content/uploads/SB_SiteHeader-1-110x75.jpg)
![fenfen [Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026](https://mcvuk.com/wp-content/uploads/fenfen-110x75.jpg)