Payday 2 studio Overkill has apologised for a number changes to the game that have annoyed its community. In mid-October, the firm introduced in-game payments, something met with a firmly negative reaction from the title’s fans. Despite this vocal reaction, Overkill said the microtransactions were ‘working as expected’ before introducing …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Licence to thrill: Behind the scenes at Beenox
It may not be Activision’s most well-know studio, but Beenox has worked on the publisher’s most important franchises. Craig Chapple finds out more about the dev's role in these multi-billion dollar operations
Read More »Star Wars Battlefront’s PS4 player base bigger that Xbox One and PC combined, report claims
It looks like PS4 is ruling the roost when it comes to EA’s new shooter Star Wars Battlefront. Polygon picked up on numbers from a third-party stat-tracking site that suggest the number of gamers playing the game on PS4 is more than the combined total of those on both Xbox …
Read More »Battlefront shoots to No.1, has biggest ever UK launch for a Star Wars game
Star Wars Battlefront debuts at the top spot in the UK charts and has the fourth biggest week of any game this year. The online-only shooter has the biggest launch for a Star Wars game, selling more than 117 per cent more units in its first week than previous record …
Read More »Nintendo launches official eBay store
Gamers looking for a cheaper Wii U or 3DS now have an official route to score a cheaper console. Nintendo has opened its own eBay storefront, featuring a range of software and hardware deals. Among the current offering is 2DS consoles, new NFC readers for Amiibo figurines, controllers, games and …
Read More »The Case of Swag: A criminal justice review of just punishment
At just 17 years old, Braxton "Swag" Pierce was on the cusp of a breakthrough career inCounter-Strike: Global Offensive, one of the fastest growingesportsscenes on the planet. But on Jan. 26, 2015, Pierce and three other members of his team, iBUYPOWER, were indefinitely banned from Valve-sponsored events. The game’s developer …
Read More »This Company Wants More Women In eSports
According to the Entertainment Software Association (ESA), 44% of all gamers in the U.S. today are female. But when it comes to the burgeoning market of eSports, professional gamers are overwhelmingly male. French eSports company Oxent wants to change that. Read more at Fortune >>>
Read More »International Factfile 2015: Peru
Peru’s games industry has struggled with the steep cost of hardware and software in Latin America, leading to a thriving black market. PricewaterhouseCoopers lists Peru as one of the games industry’s higher-growth, smaller-scale markets. The research firm believes that the country’s games business will experience a compound average growth rate …
Read More »Top ten takeaway tips from Interface
The hugely popular Interface event returned last week, bringing together hundreds of budding indie developers with publishers seeking new titles at St Mary’s Church in London. A number of industry experts and legends also shared their wisdom on-stage during a series of topical talks. MCV looks back at the best …
Read More »Anchors in the Drift’s Fig crowdfunding campaign falls short
5th Cell’s Fig crowdfuding project Anchors in the Drift has fallen short of meeting its funding goal of half-million dollar goal by nearly $400,000. Polygon reports on Fig’s first failure, having recently spoken with the new crowdfunding platform’s CEO Justin Bailey on what occurs when a campaign doesn’t meet its …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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