We speak to Valve’s Gabe Newell and top PC games developers about Steam Machines, and if rivals should be worried
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Sony debuts musical PlayStation 4 ad
Want to know what the ‘PS4 Life’ looks like? If Sony is to be believed it features a lot of dancing with video game characters, including some guardians from Activision’s hit online shooter, Destiny. That’s according to a new advert – which appears to have been pitched as a musical …
Read More »Develop November: Rise of the Steam Machines
Print and digital editions available now; features analysis on Valve's new hardware, getting funding and finding the right publisher
Read More »Steam mislead UK customers in Summer Sale, ASA rules
The Advertising Standards Authority has upheld a complaint levelled against Steam regarding its pricing for Grand Theft Auto V in this summer’s Steam Sale. The ruling concerns an advertised 25 per cent discount for GTA V that saw 51.98 crossed out and replaced with 38.98. The problem was that the …
Read More »Over 300 GAME Stores opening at midnight for Fallout 4
GAME is planning mass midnight openings for next week’s Fallout 4. The firm says prizes will be up for grabs with a Cosplay Competition, while giveaways of a Vault Boy mask and Vault Boy t-shirt will be available with any Fallout 4 pirchase. The firm is also pushing its new …
Read More »Black Ops III’s Nuketown multiplayer map is exclusive to GAME
The Nuketown competitive map has been on many adverts for Activision’s Call of Duty as a pre-order incentive, but it seems it’s not available at all retailers. As spotted by Eurogamer, Activision’s support website said that that ‘all players’ who pre-ordered the shooter would receive Nuketown, though the publisher has …
Read More »Battleborn delayed to May
You’ll have to wait an extra three months to play the next shooter from Borderlands creator Gearbox. Battleborn, a character-focused shooter that includes both a campaign and multiple 10-player online modes, was originally planned to launch on February 9th. Now, the PC, PS4 and Xbox One game will hit shelves …
Read More »Take-Two nets $365m during fiscal Q2
Take-Two has beaten its quarterly revenue expectations by almost $50m, as revealed during its latest financials. The 2K and Rockstar parent was previously predicted to generate $318.3 million in revenue during its fiscal Q2, but well surpassed that sum to bring in $364.9 million – a 169 per cent annual …
Read More »Blizzard shooter Overwatch is coming to PS4 and Xbox One
Blizzard’s upcoming shooter Overwatch has been confirmed for a console release, having previously only been revealed for PC. The title, which grew out of the studio’s cancelled Titan MMO project, is a class-based first-person shooter which features a number of distinct characters with unique abilities – not unlike MOBA games …
Read More »Telltale publishing The Jackbox Party Pack retail release on PlayStation, Xbox
Telltale’s new publishing arm is bringing The Jackbox Party Pack to retail for PlayStation and Xbox platforms this week. The studio known for developing The Walking Dead and Minecraft: Story Mode has partnered with Jackbox Games to bring its popular multiplayer party game to shelves in North America and Europe …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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