Michael O’Dell, manager of Team Dignitas,toldBBC Newsthat the sale was close to $1 million, but he was unable to state the exact amount. The sale leaves Dignitas with just the one North AmericanLeague of Legendsteam, as the pro rules state that eSports groups can only manage one squad. Read more …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Halo 5 made more money in first 24 hours than Spectre
007 may have a licence to kill, but it was Master Chief that emerged triumphant in last week’s battle of the brands. Halo 5: Guardians generated 7.7m during its first 24 hours on sale, Xbox has announced, beating the Box Office opening for the new James Bond movie Spectre. The …
Read More »Thinking inside the box: Why digital developers should bother with brick and mortar retail
The narrative goes that boxed games retail is dying as the digital market thrives. The digital sector has, in many ways, lowered the barrier to entry in the games market and been one of the main factors in the booming indie movement. Oh course, the physical games market is still …
Read More »Raspberry Pi Foundation merges with Code Club
Organisations plan to expand volunteer network to teach kids to code
Read More »300 GAME stores to open at midnight for Black Ops 3
GAME’s latest midnight launch will be for Call of Duty: Black Ops III, with a special tournament taking place at its Westfield Stratford store. More than 300 of the retailer’s outlets will open in time for Activision’s latest shooter. They will be joined by flagship venues in Stratford, Birmingham Bullring …
Read More »INTERVIEW: Cave on the shmup business and Mushihimesama on Steam
Accessibility. In many ways accessibility has always been THE single biggest driving force behind the video games industry. Those who don’t abide by this principle are very much the exception. Consoles like the Atari 2600 and the NES popularised gaming in the home by freeing it from the clutches of …
Read More »Announcing Indie Publishing Month on MCVuk.com
In the build up to MCV and Develop’s indie pitching event Interface next week, we will be publishing interviews, insight and analysis about the indie development sector. In the coming weeks, expect daily online articles dedicated to indie development and publishing. It begins today with a piece on why digital-only …
Read More »Wargaming backs game streaming platform Hitbox in $4m funding round
New competitor in space to start broadcasting eSports events in 4k at 60fps this Autumn
Read More »Pachter: ‘King deal is a refreshing move by Activision’
Games industry analyst Michael Pachter has praised Activison Blizzard’s purchase of King as a solid strategy for breaking into the mobile market. The major acquisition was revealed earlier today, and will finalise in Spring of next year. The deal is a good one if you believe that King has a …
Read More »Creating a procedural rocky ground material in Substance Designer 5
Allegorithmic teaches developers how to make new materials with its texturing tool
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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