Can a killer be called a hero? That’s the interesting question posed by the co-director and co-writer of Dishonored, the Definitive Edition of which is now out. In an interview with Kotaku, Harvey Smith revealed that his team came under pressure to cut what they felt was a key moment …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Digital data is essential, says UKIE
UK games industry trade body UKIE has joined the call for more sharing of digital and download sales figures. The firm has long tried to push forward the debate around digital data, and even attempted its own digital chart in partnership with members. UKIE tried to circumvent reluctance from Xbox, …
Read More »Is Quantum Break the most ambitious game in Xbox history?
Alan Wake was such a frustrating game. Not in how it played, but rather in how it sold. Its Twin Peaks-inspired setting, silly dialogue, and compelling, episodic narrative made it a hit with critics. But although it was no commercial failure – over 3m copies were eventually sold – it …
Read More »UKIE promotes Jenny Brammall
The UK trade body’s community and engagement assistant Jenny Brammall has been promoted. Brammall will now be serving as UKIE’s commercial services coordinator, I’m thrilled to continue to work with UKIE’s lovely community, especially the Video Games Ambassadors scheme and student membership who I have grown very close to,” she …
Read More »Controlling effects with Blueprints in Unreal Engine 4
Tips and tricks to enhance the FX in your game
Read More »Shovel Knight becomes the first indie game Amiibo
Nintendo’s increased fraternising with the indie community has been stepped up with confirmation of the first Amiibo based on an indie title. The game in question is Shovel Knight. It’s the first non-first party figure from the company to appear outside of the Smash Bros range. There are also some …
Read More »Project CARS TV ads to hit almost four months after launch
Surprise hit racing game Project CARS is getting its first lot of TV advertising this weekend – almost four months after launch. The game arrived on May 8th, and this post-launch advertising highlights a growing trend of games being promoted long after they first reached shelves. Although post-launch TV activity …
Read More »GamesMaster’s Gilman promoted to editor
Future has promoted GamesMaster games editor Matt Gilman to editor. Gilman joined GamesMaster in 2012 as a staff writer, before being promoted to games editor in 2013. Prior to his role at the multi-format title, Gilman did freelance work for PocketGamer and Pocket Picks. His promotion to editor follows the …
Read More »Rocket League sales blast past 1m on Steam
Car football game achieves new milestone less than two months after launch
Read More »Epic Games awards first round of academic Unreal Dev Grants
More than $75,000 given to 10 individuals for their work on UE learning resources
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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