North American mo-cap firm licences DI4D facial performance tech for future projects
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Keeping your game on track
Developing a game is no small endeavour, and tracking its progress is essential. We find out how version management tools can help
Read More »Keywords’ latest acquisition is Liquid Development
Services firm adds US art outsourcing studio to its offering
Read More »MCV Awards 2016 set for March 3rd
PAY ATTENTION: The MCV Awards will take place slightly earlier next year. It’s all part of a move to a new venue – the brand new Hilton London Bankside anda new time of year: March 3rd, 2016. As usual, the MCV Awards will acknowledge the best of the best in …
Read More »Gearbox declared full Duke Nukem owner as 3D Realms dispute is put to bed
The long running feud between Gearbox and 3D Realms is officially over. Rumours of a settlement surfaced in May but now the pair have officially declared their truce, with Gearbox emerging as the full owner of the franchise. Gearbox Software has voluntarily ended its litigation against Interceptor Entertainment and 3D …
Read More »Fallout boy: Bethesda’s Pete Hines on the biggest 12 months in the publisher’s history
At E3 2014, Bethesda told MCV that it had never announced a game at the LA show before. 12 months later, not only did the firm announce projects, they actually launched one, and did so via a curtain-raising press conference brimming with confidence. In an act of stated symbolism, Fallout …
Read More »Read about why there’s been a recent wave of 1990s games nostalgia in this week’s MCV
As a Resident Evil 2 remake is announced, we look at why the games industry is going back to the 1990s. We speak to Playtonic Games boss Gavin Price as well as Capcom UK’s Brian Ayers and SCEE’s Jim Ryan about why the industry is turning back the clock 20 …
Read More »Augmented reality start-up CastAR raises $15m
Augmented reality firm CastAR has raised more than $15m in a Series A funding round. Seed investors Playground Global provided funds for the investment round, which goes toward the continued development of CastAR’s titular AR glasses – currently scheduled for commercial launch in 2016. "Among all the confusion about what …
Read More »Final Fantasy VII arrives for iOS devices
Final Fantasy VII is now available for iPhones and iPads on the Apple App Store, Square Enix has announced. The $19.99 mobile release is a port of the current PC version on Steam, with a few notable tweaks including touch controls and easy button” options for turning off random encounters …
Read More »UPDATE: Limited quantities of Fallout 4 Pip-Boy Edition restocked for US
Bethesda has announced Fallout 4 Pip-Boy Edition is back in stock on its store in limited quantities. The popular and previously sold out collectors edition of Fallout 4 that totes an actual Pip-Boy holster and display for smart phones is available now on the Bethesda web store. Those interested should …
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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