'It is by far the most expensive title we have developed – much closer to the cost of a retail console game'
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
FACEIT ports $20,000 monthly Pro League to CS:GO
FACEIT have today launched the CS:GO FACEIT Pro League, where the best European players will compete for $20,000 of prize money each month, including non-professionals. The league follows on from April’s launch of a similar league in Dota 2, and has also been set up with the same level of …
Read More »Valve: No plans for CS:GO International despite Dota’s success
Valve has reiterated their decision not to host a single world championship for Counter-Strike: Global Offensive despite the success of last week’s Dota 2 finals. The International 5 concluded at the weekend, reaching a massive audience with several million watching across five official language streams, with American team Evil Geniuses …
Read More »Majesco pulls out of physical retail
Publisher Majesco has decided to exit physical retail and instead is focusing its efforts on the digital download market. That’s according to a public letter to shareholders from CEO and co-founder Jesse Sutton. In its efforts to focus on the digital market, the firm has also dramatically reduced its headcount. …
Read More »GTA V ships 54m copies
Total revenues for publisher Take-Two reach $366.4m for the last quarter
Read More »Region Focus: Frankfurt’s rising game dev hub
Develop asks those running the studios in the city what makes it an ideal location for development
Read More »Her Story sells 100,000 units in just over a month
Indie hit Her Story has shifted 100,000 copies in its first month on sale. That’s according to developer Sam Barlow, who took to Twitter (below) to announce the news. The game came out on June 24th, and fast became a hit. It casts players as someone watching interview footage from …
Read More »Sony to increase one and three month PlayStation Plus subscription prices
Sony is hiking the price of some of its PlayStation Plus subscriptions – specifically its one and three-month costs. At the moment, one month of PlayStation Plus will set consumers back 5.49, while three months of the online service costs 11.99. Sony says that these are set to rise ‘in …
Read More »Reminder: Games Media Awards nomination period ends this week
You have until the end of the working week to get your nominations in for the Games Media Awards 2015. The event returns on October 14th and marks the ninth annual outing of the always-talked-about event which champions the best in games editorial. After a successful revamp last year – …
Read More »New video series gets you started with Android developer tools
Intel Developer Blog: A quick overview of the tools you can use to create your app
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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