PlayStation Europe boss Jim Ryan says the backwards compatibility of Xbox One is a legitimate strategy in trying to upgrade 360 players. But he says that Sony will not be following the same tactic, as the firm is investing in other software updates to PS4. He also adds that – …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
SQUARE ENIX: Project Setsuna is a brand new RPG from a brand new studio
The creator of Final Fantasy and Kingdom Hearts has announced a completely new RPG franchise. "We are devoted to keep creating incredible new RPG titles," said Square Enix Holdings presidentYosuke Matsuda, introducing Project Setsuna. The game is said specifically to be a ‘console RPG’. "It’s not a spin-off or a …
Read More »E3 2015: Square Enix opens new studio Tokyo RPG Factory
Developer working on brand new IP Project Setsuna
Read More »VIDEO – SQUARE ENIX: Deus Ex Mankind Divided gameplay footage shown, confirmed for early 2016 release date
The first gameplay footage of the upcoming Deus Ex Mankind Divided was shown at Square Enix’s E3 media briefing. In addition, developer Eids Montreal confirmed that the game would be coming to PS4, Xbox One and PC in ‘early’ 2016. Eidos Montreal also emphasised that choices will have more an …
Read More »SQUARE ENIX: There’s a new Star Ocean game on the way for PS4 in 2016
The fifth Star Ocean title, Integrity and Faithlessness, is coming to PS4 next year. Originally unveiled in April, Square Enix took time during its E3 press conference to show off some of the title’s gameplay – although it was noted that many elements of the title are still temporary. This …
Read More »E3 2015: New Hitman focuses on user-generated content, post-release development
IO Interactive takes new approach to latest entry in series
Read More »VIDEO – SQUARE ENIX: First gameplay footage from new Hitman game shown
Square Enix has provided some more details about the latest title in its Hitman franchise. Announced last night at Sony’s conference, the publisher gave us some more information about the new entry in the series, simply entitled Hitman. According to developer IO, new locations, hits and missions to be added …
Read More »Was PlayStation’s E3 Press Conference a triumph or disaster? The industry responds
Vapourware became just… well… ware at Sony’s E3 press conference last night. The Last Guardian kicked off the event, while long rumoured (and even longer demanded) titles such as a Final Fantasy VII remake and Shenmue III sent fans into meltdown. There were some other promising titles shown, too. Including …
Read More »SQUARE ENIX: Kingdom Hearts III gameplay shown
Publisher Square Enix showed off some gameplay footage from its highly-anticipated RPG title, Kingdom Hearts III. The footage shows Sora, Goofy and Daffy taking down foes in ridiculously action-packed fashion. One attack had the heroes controlling a giant pirate ship. And controlling a lightning wielding Pegasus from Hercules. The title …
Read More »SQUARE ENIX: Montreal studio working on Tomb Raider mobile game
Square Enix’s Montreal studio is making a Tomb Raider mobile game entitled Tomb Raider Go. It follows in the success the publisher’s Hitman Go faux-board game mobile title. Taking to the stage, Montreal studio head Patrick Naud said that he developer was focused on making premium triple-A mobile experiences. The …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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