Indie games might be hugely popular as digital products, but few of them make the transition to being physical packages. But in March of this year, Eurogamer parent company Gamer Network announced it would be producing direct-to-consumer physical versions of indie games with its Gamer’s Edition brand. The first games …
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Discover how Codemasters brought a console-like experience to the tablet
Intel Developer Blog: Exploring the tools behind Grid Autosport
Read More »Ghostbusters Puzzle Fighters’ hyper sexualised females to be toned down
Publisher Capcom and developer Beeline have said they will alter some of the imagery in their Ghostbusters Puzzle Fighter. Pocket Gamer reports that some were unhappy with the fact that all of the game’s female characters appeared to be highly sexualised, with tight fitting clothes and partially exposed breasts. We …
Read More »Margin Makers: Guide to racing wheels and accessories
Project CARS, The Crew, DriveClub, Forza, F1: the grid is currently packed with driving titles revving for attention. MCV puts pedal to the metal in hot pursuit of the best racing wheels The last six months have been full of innovative driving titles vying for players’ money, and the next …
Read More »HoloLens drove Microsoft’s Mojang acquisition
Augmented reality tech was a big reason behind last year’s surprise takeover
Read More »Nintendo 3DS region free exploit available to Cubic Ninja owners
Ubisoft platformer Cubic Ninja has again found itself at the centre of a 3DS hacking controversy. Eurogamer reports that a new exploit using the game allows 3DS owners to remove the region restrictions on their hardware, allowing the handheld to run games purchased in other countries. The trick requires only …
Read More »Nintendo apologises for Amiibo shortages, promises to make it right
Some of the harder to find Amiibo figures may soon be resupplied to shops following a promise from Nintendo to fix the stock situation that has been troubling fans. Production will be increased, Nintendo has said. It has also vowed to improve its communications regarding what restocks are planned and …
Read More »Mortal Kombat X top for third week in a row, retailer promotions help FIFA 15 back to No.4
Mortal Kombat X is once again No.1 in the GfK Chart-Track All Formats Top 40. This is the third time at the top for Warner Bros’ fighting game, in spite of a 32 per cent dip in sales. One more week at No.1 will make it the longest-lasting title at …
Read More »Lost Planet 3 dev Spark Unlimited shuts down
Studio no longer making games and has laid off all employees
Read More »Spark Unlimited quits game development
Lost Planet 3 studio Spark Unlimited has laid off employees and abandoned game development. A former employee confirmed the closure to Polygon after some of the company’s assets were spotted as being up for sale on NeoGaf. Spark’s chief technical officer John Butrovich said that it’s the end of Spark …
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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