On paper, the concept for Australian developer Samurai Punk’s new multiplayer title is a simple one. Screencheat is a split-screen shooter where everyone is invisible and you have to screencheat,” explains director and artist Nicholas McDonnell. Yet, for those who didn’t grow up on a diet of Goldeneye, Timesplitters and …
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Jurassic World: The Game stomps onto iOS
Remember when every big summer movie would get an accompanying triple-A action console game? In the modern games industry, things are very different. Canadian mobile developer Ludia, whose previous titles include Jurassic Park Builder, has released Jurassic World: The Game on iOS. It’s a card battler, with players hatching and …
Read More »How can we stop the pre-order rot?
In August last year, Activision’s CEO Eric Hirshberg told investors that its upcoming shooter Call of Duty: Advanced Warfare was suffering from ‘an industry-wide downturn’ in pre-orders. Many commentators dismissed Hirshberg’s comments, insisting that Call of Duty’s problems were its own, not an ‘industry-wide’ issue. But in Hirshberg’s defence, leading …
Read More »CCP: Virtual reality won’t take off until next year
Studio's Hilmar Veigar Pétursson says there's still some way to go before VR becomes a hit
Read More »Halo 5: Guardians Limited Collector’s Edition is £200, GAME-exclusive
A premium SKU has been revealed for the next instalment in the Halo franchise. The Limited Collector’s Edition of Halo 5: Guardians will cost 199.99 – more than four times the standard title’s 44.99 price tag. For their money, Halo fans will get what’s referred to as a ‘limited edition’ …
Read More »Playtonic’s Yooka-Laylee revealed
Project Ukulele’s final name and lead characters unveiled, Kickstarter goes live later today
Read More »Keith Ramsdale departs EA
EA veteran Keith Ramsdale has left EA. Ramsdale has been a part of Electronic Arts for almost 19 years, beginning his career as National Account Controller, rising up to the role of VP for Europe’s major markets. He has held several roles at the business, including marketing director, sales director …
Read More »Why are consumers losing interest in pre-orders? Find out in this week’s MCV
Last week MCV reported that pre-orders were in decline in the UK; this week we find whether this is an issue for the industry. We speak to the members of the industry, including 505 Games’ SVP of global brand and marketing Tim Woodley, to find out what can be done …
Read More »Dead Island 2 delayed to 2016
'By giving Dead Island 2 more time we are confident that everyone will get a better game to play as a result'
Read More »CCP boss says not to expect virtual reality boom in 2016
It will take longer than some people think for VR to hit the big time, the CEO of CCP has said. While excited by the technology, Venture Beat reports that Hilmar Veigar Ptursson told the SlushPlay conference in Reykjavik that disruptive technologies always take longer to bed in than most …
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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