Digital is thriving in Israel, with few specialist retail outlets present. Games are primarily sold either by very small independent retailers or general stores. This is due to the ease of accessing download services such as Steam. This has, in turn, led to a dearth of distribution firms, with just …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Splatoon Wii U bundle confirmed for Europe
Nintendo has confirmed that there will be a Splatoon and Wii U hardware bundle in the PAL regions. The platform holder announced this on Twitter yesterday, and said that the bundle would be launching on June 19th. This is three weeks after Splatoon’s launch in the Wii U. In Australia …
Read More »Margin Makers: Guide to fighting game merchandise
The PS4 and Xbox One are set for a royal rumble this year, as iconic fighting game franchises make a return on the new systems. MCV prepares to do battle The next 12 months see a number of fighting game champions return to the arena – including big-hitters such as …
Read More »"Doom and gloom for social games" in March, says Superdata
The social games sector saw a significant and potentially foreboding dip in revenue last month, according to a new report from digital-focused analyst Superdata. Games Industry reports on the research firm’s findings for the month of March 2015, which is summarized with the subtitle "Doom and gloom for social games …
Read More »Don’t Starve: Giant Edition hits Wii U in May
A special edition of Klei Entertainment’s popular survival game Don’t Starve is heading to Wii U next month. The developer states Don’t Starve: Giant Edition will launch on Nintendo’s hardware with a 2-for-1 promotion providing an extra copy for customers to give to a friend. Meanwhile, the game’s standalone multiplayer …
Read More »Mad Catz co-publishing Rock Band 4
Mad Catz isn’t just working on peripherals for Harmonix’s rhythm game revival Rock Band 4, with the peripheral maker announcing it has joined the studio as the game’s co-publisher. The pair had already struck a deal for Mad Catz to manufacture official peripherals for the title, and now Mad Catz …
Read More »Phil Harrison forms Alloy Platform Industries
Industry veteran Phil Harrison has revealed the first details of his plans following his departure from Microsoft. First rumoured during GDC, it wasconfirmed last week that Harrison had in fact left the platform holderafter three years. Now the exec is forming his own company, named Alloy Platform Industries, which will …
Read More »Another PC game skips physical release in the UK
Another one of this year’s big PC games releases will not be available physically, it has emerged. ShopTo has revealed that the standard edition of Ubisoft’s upcoming shooter Rainbox Six Siege will not be released on disc in the UK. The Collector’s Edition, which comes complete with a guide book, …
Read More »Phil Harrison forms new firm, uses unannounced Microsoft tech
Alloy Platform Industries will “stay in stealth mode” but former Microsoft exec has been planning “for over a year”
Read More »League of Legends to dominate the MOBA genre through 2016, analyst predicts
A slew of newcomers to the MOBA genre will do little to disrupt League of Legends’ dominance of the sector. That’s according to EEDAR analyst Ed Zhao, who claims on Gamasutra that Riot’s title will continue to command the lion’s share of the MOBA audience through the next 18 months …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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