One copy of Call of Duty sold every two seconds on average since series' inception
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Quebec games tax credit returns to 37.5%
Increased incentives already available to studios in province
Read More »Accessories Update: Turtle Beach Elite 800X and Nvidia GeForce Titan X
MCV takes a look at the best accessories heading to UK retail.This week, we go wireless with Turtle Beach’s Elite 800X and power up Nvidia’s most powerful GPU yet Turtle Beach Elite 800X Turtle Beach has introduced a new top-of-the-line headset for Xbox One. The Elite 800X is fully wireless …
Read More »From game jam to E3 in six months – the story of Acid Nerve and Titan Souls
In December 2013, three developers gathered to take part in online game jam Ludum Dare. They were UK-based programmer and lead designer Mark Foster and music and sound designer David Fenn, and Andrew Gleeson, an artist from Australia. In time, they would take on the studio name Acid Nerve. The …
Read More »Breaking bad – how to stop games releasing with major bugs and issues
At the end of 2014, it felt like we couldn’t go a week without a game being released with some severe issues. Assassin’s Creed Unity came out with glitchy visuals; Microsoft had serious issues with Halo: The Master Chief Collection’s online mode. Even Tetris had problems. It was clear that …
Read More »Unreal Diaries: How real is Unreal?
How the engine is being used to create photorealistic scenes
Read More »Gamescom tour hits London in time for MCV Awards day, April 16th
Organisers of the big summer trade and consumer games show Gamescom are once again showcasing the event on a world tour that kicks off next month. The London leg of the tour takes place just ahead of the MCV Awards at the Lancaster London Hotel, from 2pm on April 16th. …
Read More »Matthew Wiggins: Planning for the reactive key to F2P success
Poor reactive decision making can be avoided, asserts JiggeryPokery’s CEO
Read More »Warner Bros confirms UK digital-only PC release for Batman: Arkham Knight
Warner Bros has confirmed that the PC version of the upcoming Batman: Arkham Knight will not be released in a box in the UK. This follows reports earlier in the week from retailer ShopTo that the latest entry in Rocksteady’s Batman Arkham series would be a digital-only release for PC …
Read More »MotoGP 15 launching on PlayStation and Xbox consoles, PC this June
MotoGP 15 developer Milestone will launch its racing title on PlayStaton and Xbox consoles, as well as PC, this June. MotoGP 15 will feature over 20 bike models and include new customization options for bike, rider and team. It will pack enhanced career options and a time-trials mode as well. …
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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