Last week’s MCV and UKIE figures valuing the market for games in the UK showed a growth once more in consumer hunger for games. The consumer market grew by 13 per cent, reaching 3.944bn in 2014, almost on par with its value in 2008. The strength and geographical spread of …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Kinguin drafts all-stars for weekly Hearthstone league
PC games code retailer Kinguin has announced the formation of the first weekly Hearthstone league – and many of the game’s biggest eSports stars are already on board. The Daily Dot reports that the roster includes the likes of Cloud9’s Cong ‘StrifeCro’ Shu and Aleksandr ‘Kolento’ Malsh, Nihilum’s Adrian ‘Lifecoach’ …
Read More »Opinion: The battle for the ‘mid-core’
Why are UK gamers so averse to spending money this year? It’s a question we’ve been asked, in varying forms, several times. And the answers are numerous: these consumers just spent lots on their consoles and they received loads of games with them. There actually haven’t been many games. And …
Read More »PopCap co-founder hiring for virtual reality start-up
John Vechey seeks artists to build social virtual experiences
Read More »The rise of Warner Bros
It might be easy to dismiss the success of Warner Bros’ video games division. Warner is an entertainment powerhouse with billion-dollar brands like Lord of the Rings, Harry Potter and Batman. It can attract the biggest talent and spend significant sums of money to secure it. But that counts for …
Read More »Studio Spotlight: Supermassive Games
What were the biggest developments for Supermassive in 2014?Pete Samuels, MD & co-founder: 2014 was a massive year for us as we re-announced Until Dawn for PS4 and took it out to events across the world. We’ve been delighted with the responses from press and gamers alike to our trailers …
Read More »Chinese mobile games giant Allstar plots £2.6m UK invasion
Chinese mobile games publisher Allstar Games will launch in the UK this year, and is splashing $4m (2.6m) on the venture. The firm’s debut release will be mobile action strategy title Allstar Heroes for iOS and Android. The $4m spend is designed to promote both Allstar Games and Allstar Heroes. …
Read More »Number of physical game stores rose in 2014
After years of decline, the number of physical shops selling games increased in 2014. 5,665 stores sold video game products last year, according to the Entertainment Retailer’s Association’s Yearbook. That’s an increase of 1.3 per cent year-on-year. And that number does not include every indie retailer, either. The surprise growth …
Read More »Mario Gold Amiibos selling for bucket loads on eBay
The Walmart-only Gold Mario Amiibo is selling for over seven times its RRP on eBay. The SKU was discovered on Nintendo’s website earlier this month and was this week confirmed as a Walmart-exclusive in the US. The $12.96 figure is reportedly already sold out across the country, with a large …
Read More »Drilling down to the core
Nick Gibson considers how mobile games can appeal to core gamers
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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