Epic Games has announced it has put together $5m for no strings attached” funding of indie devs who create games using Unreal Engine 4. Games Beat reports Epic will be awarding participating developers between $5,000 and $50,000 each, and interested parties can send their project info to unrealgrants@epicgames.com – the …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
New Rock Band in development for PS4, Xbox One – report
A new Rock Band effort is reportedly in the works for Sony and Microsoft’s latest consoles. Bloomberg has word from a source familiar with Harmonix’s plan that the franchise will be resurrected on PlayStation 4 and Xbox One, though there’s not much other relevant info being leaked at the moment …
Read More »The World Ends With You on iOS removed from App Store
Square Enix have been forced to pull The World Ends With You: Solo Remix from the Apple App Store due to the game’s broken state on iOS 8. Kotaku reports that the title’s mobile edition hasn’t worked for months since the release of the latest major iOS update, prompting Square …
Read More »ESL hosting $250,000 CS:GO tournament in Cologne stadium
ESL announced today the “world’s largest” Counter-Strike: Global Offensive tournament will be held this August in Cologne’s LANXESS arena for a $250,000 prize pool. The tournament, from August 22-23, will tie for largest prize pool in CS:GO history along with the previous two DreamHack Winters and last year’s ESL One …
Read More »eSports secures Norwegian TV spot
Norway’s largest commercial broadcaster TV 2 has agreed to broadcast a full eSports season. Counter-Strike: Global Offensive, League of Legends, and StarCraft 2 will form the initial offer, Gosu Gamers reports. The program is being run in conjunction with events company House of Nerds. The majority of the broadcasts will …
Read More »Allegations surround identity of Hearthstone pro MagicAmy
ESL Legendary Series winner Hyerim ‘MagicAmy’ Lee is not a real person, according to accusation flying around the internet today. The Daily Dot reports that MagicAmy, who is signed to Andrey ‘Reynad’ Yanyuk’s team Tempo Storm, was accused in a Reddit post of being an online persona shared by multiple …
Read More »Spintires digs itself out of a ditch, gets development back on track
Digital indie PC hit Spintires has been hauled out of its development limbo. The game dabbled with the top of the Steam charts last summer and even passed the 100k sales barrier. However, a dispute between developer Pavel Zagrebelnyy and publisher Oovee saw work on the Kickstarted project grind to …
Read More »Schafer: Criticism of Molyneux is ‘way out of proportion’
Monkey Island and Grim Fandango creator Tim Schafer has criticised the recent treatment of Peter Molyneux online and in the press. I’d like to send our support to friend and fellow developer Peter Molyneux,” he said in a Broken Age Kickstarter update video, which you can see below. In the …
Read More »Spil Games hires new CEO
Tung Nguyen-Khac to head up online games firm from April onwards
Read More »PlayStation placed front and centre in new Sony business plan
Sony is to spin-off many of its businesses as PlayStation, Sony Pictures and image sensors are being repositioned as the core of its new structure. The company intends to split its audio and video (TV) divisions from its main operations in the same way it did its Vaio PC business. …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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