Show described as 'Game of Thrones for a family audience'
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
EA Montreal struck by layoffs
Source claims studio could be shut down
Read More »Live-action Zelda TV series in production at Netflix, report claims
Nintendo is in the early stages of making a live-action The Legend of Zelda series that will be shown on Netflix, it has been claimed. The Wall Street Journal reports that Netflix is already in the early production stages with the show being described internally as Game of Thrones for …
Read More »Sinclair Spectrum classic Deus Ex Machina receives mobile re-release
1984 Sinclair Spectrum release Deus Ex Machina has been re-released for mobile, and is available now on iOS and Android. Polygon points to the iOS listing of Deus Ex Machina 30th Anniversary Collector’s Edition, which packs both original and updated graphics of Mel Croucher’s cult classic as well as a …
Read More »Sega Europe names Jason Rice as new Director of Brand Licensing
Sega Europe has made its second major hire this week, appointing Jason Rice as the company’s new Director of Brand Licensing. Rice boasts 18 years of experience in commercial branding, having most recently served as an executive with Turner Broadcasting’s Cartoon Network. Prior to that, Rice served as head of …
Read More »Activision confirms Treyarch developing next Call of Duty
Call of Duty’s 2015 entry will be developed by Treyarch, franchise publisher Activison has confirmed. The company confirmed the studio’s involvement as part of yesterday’s Q4 financial briefing. Treyarch is part of a three developer carousal for the series, alongside Call of Duty: Ghost’s Infinity Ward and Advanced Warfare’s Sledgehammer …
Read More »Top 100 Women in Games: Tanya Krzywinska
Like many of those who grew up during the 1980s and went onto begin a life working in games, Krzywinska’s interest in games was catalysed by playing text-based games. When she started to realise the potential of the medium, she became an advocate for the academic study of video games, …
Read More »Sunless Sea exits Steam Early access today
Indie hit Sunless Sea will today graduate from Steam Early Access to become a full release. The game, from Fallen London developer Failbetter Games, has already amassed a cult following and was even awarded a 10/10 review score on Eurogamer earlier today. Picking it up for 14.99 before it exists …
Read More »Top 100 Women in Games: Ann Hurley
Hurley joined the games industry in November of 1986 as the telesales manager for distributor Centresoft. She worked within the Centregold group – including ISM and USGold – for several years before moving north to join Ocean Software as sales director. Having worked in distribution, publishing (at Gremlin and Infogrammes) …
Read More »Konami revenue flat but income climbs as company sees "slow recovery"
Japanese publisher Konami has reported flat revenues of 155,899m for the nine months ending December 31st, with operating income climbing from 7,388m to 9,734m. Net revenue in its digital entertainment business, however, fell over five per cent year-on-year to 67,943m, although the segment’s income shot up over 40 per cent …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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