However, 56 per cent of businesses reported that they are are experiencing difficulties securing investment in the coming six months
Read More »
[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Rocket League goes free to play and launches on Epic Games Store this summer
The game will also be arriving on the Epic Games Store, but will no longer be available to download on Steam
Read More »How can the industry stamp out abusive behaviour within their businesses and communities?
Joseph Carr, abuse solicitor at Bolt Burdon Kemp, provides practical advice on how to move forward
Read More »Phil Spencer says Xbox is challenging console financial tropes – and the way 2020 is going his timing might just be perfect
"Because I don’t think everybody should have to go buy a new collection of games when they buy a new console"
Read More »Expect Nintendo’s IP push to continue – Lego, theme parks, jeans… what’s next?
We will increase the use of Nintendo characters in different areas through collaborations with our corporate partners
Read More »Metacritic delays user reviews in a bid to combat ‘review bombing’
Metacritic has introduced a 36-hour delay to user reviews
Read More »Microsoft removes 12 month Xbox Live subscriptions, may be preparing to drop the paywall entirely
Both the single and three-month tiers remain, but the 12 month option has been removed
Read More »New EU report on tackling loot boxes advises dropping ‘gambling’ approach – instead suggests game design and consumer protection model
Though EU-wide regulation is still a possibility should other measure fail
Read More »34% of developers have seen a decline in business due to COVID-19, says GDC survey
Developers say that isolation, lack of communication, deteriorating work/life balance, and childcare demands are some of the most difficult parts of working from home.
Read More »Tencent signs publishing agreement with Team17
Tencent has signed a publishing deal with Team17.
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
Read More » -
Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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