BFI reveals initial wave of successful certifications from over 30 applications
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
14 UK games approved for tax relief so far
The BFI has said that 14 games have started down the road toward UK tax relief. An agreement on tax relief plans was confirmed last year and since August 13 titles have received interim certification and one has received final certification from the BFI Certification Unit. These include: Beyond Flesh …
Read More »Sony backs away from TV and mobile, focuses on PlayStation
Platform holder hopes gaming business will reverse declines in tech division
Read More »ASA warns YouTubers about product promotion
The Advertising Standards Authority has warned YouTubers that they need to make it clear when they are paid to promote products. A BBC report found that many of what it described as videos by some of UK’s best-known vloggers” broke the existing rules which require that viewers are explicitly made …
Read More »Star Wars Minecraft skins hit Xbox platforms
Microsoft has announced the release of the Star Wars Classic Skin Pack for the Xbox 360 and Xbox One editions of Minecraft. The add-on is available now for $2.99, and includes a laundry list of playable skins for characters involved in the original Star Wars trilogy. Multiple variations of Luke, …
Read More »Turtle Rock details Evolve’s inclusive approach to DLC
Evolve will offer all of its DLC maps for free and its premium DLC won’t directly exclude players who have only purchased the base game, developer Turtle Rock Studios has revealed. In an interview with IGN, creative director Phil Robb revealed all maps released for the game post-launch will be …
Read More »Sony settles with FTC, to refund Vita customers over false advertising
Sony Computer Entertainment America has settled with the FTC over false and misleading advertisement charges involving PS Vita’s launch campaign. As part of the settlement, Sony will offer partial refunds to Vita customers who purchased the device prior to June 1st, 2012. Qualifying individuals will have their choice between a …
Read More »Strauss Zelnick: There’s more to Take-Two than Grand Theft Auto
If you’ve read any of our Take-Two interviews in recent years, you’ll have read the same story: Take-Two is no-longer the Grand Theft Auto company. It’s something CEO Strauss Zelnick likes to remind us at every available moment. They have over 30 1m+ selling brands, he says. But that’s actually …
Read More »The Secret Games Designer – the making of Xbox One
Carl Ledbetter is a games industry master of disguise. He leads a team of 35 that spent three years building the Xbox One into a machine that blends into the background and gets forgotten. The console’s 16:9 aspect ratio is meant to reflect that of a widescreen TV. The front …
Read More »Sony turns to PlayStation, backs away from mobile and TV business
PlayStation is being engineered as the saviour of Sony’s struggling technology business. Reuters reports that the company intends to slash its existing smartphone and TV ranges and instead work to boost its PlayStation sales by up to a quarter in an effort to reverse recent declines. "We’re not aiming for …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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