The developer whose game was removed from Steam after he threatened the life of Valve boss Gabe Newell has left studio Code Averice. Mike Maulbeck courted controversy yesterday when he flipped his lid after his title Paranautical Activity was accidentally listed as an Early Access game on Steam. [It was] …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
ACCESSORIES UPDATE: Bayonetta 2 Prima Guide and SteelSeries Prism headset
MCV looks at the best new products heading to UK retail. This week, we ask for help in Bayonetta 2 and listen to a new SteelSeries headset Bayonetta 2 Prima Guide Players who find themselves struggling with Wii U hack ‘n’ slash sequel Bayonetta 2 later this month are in …
Read More »Hearthstone delayed on iPhone and Android smartphones until 2015
Blizzard has revealed that both the iPhone and Android smartphone versions of Hearthstone won’t now arrive this side of Christmas. The card battler is already available on iPad but was due to hit other mobile platforms this summer. Instead, while the Android tablet version is still due out before year …
Read More »20 Years of Tantalus
One of Australia's oldest studios, Tantalus, is turning 20 this year, and will have a booth at PAX Aus to celebrate
Read More »The Stanley Parable sells 1m copies
Mod turned award-winning indie title The Stanley Parable has surpassed 1m copies sold. The sales account for both PC and Mac versions of the game sold through the Steam store. Creator Davey Wreden took to Twitter to express his gratitude on the milestone – reached almost exactly one year out …
Read More »Civilization: Beyond Earth confirmed for Mac and Linux
Impending PC release Civilization: Beyond Earth is also heading to Mac and Linux, publisher 2K Games has announced. Port-focused developer Aspyr posted the announcement on the studio’s official site, following a confirmation post on Twitter from 2K. The Mac and Linux editions won’t be out alongside the Windows PC version …
Read More »League of Legends World Championship draws 40,000 fans
An audience of approximately 40,000 eSports fans were in attendance at the recently concluded League of Legends finals in Seoul, South Korea. The BBC reports Seoul’s World Cup Stadium was filled to capacity for the final match between Star Horn Royal Club and eventual winning team Samsung White – which …
Read More »Apple mandates 64-bit support for apps from February
iOS developers will soon have to ensure that their apps are 64-bit compatible so as to make the most out of Apple’s latest hardware. This is because of the inclusion of the A8 chip in both the iPhone 6 and iPad Air 2, TechSpot reports. App submissions that don’t offer …
Read More »Develop Jobs Extra: Who’s currently hiring?
New publication will reveal which leading developers are on the hunt for talent
Read More »Still no ‘concrete info’ on Driveclub PS+ Edition as server problems persist
Two weeks on from its planned release in the US, Evolution is still unable to say when the free PlayStation Plus Edition of Driveclub is going to be released. Furthermore, while there does appear to have been some improvements to the game’s online features, significant problems persist. PS Plus Edition …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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