A developer working on Assassin’s Creed: Unity has said that the game has been made to run at a reduced resolution of 900p on PS4 to keep it in line with the Xbox One release. Both versions of the title will run at 900p and 30fps – which was also …
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[Event news] gamescom dev announces opening keynote by Amir Satvat and first program highlights
gamescom dev has announced the first major program highlights for its 2026 edition, including an ope…
[Industry news] New TIGA Board Reinforces Commitment to Championing the UK Games Industry
TIGA, the trade association representing the UK video games industry, has announced the appointment …
[Industry news] G2 and PUBG MOBILE announce partnership
Today, G2, one of the world’s leading entertainment and esports brands, and PUBG MOBILE Esports, are…
[Event news] GAMES MEETS MUSIC 2027 — SUPER EARLY BIRD TICKETS NOW ON SALE
Games meets Music returns to London on Thursday 15 April 2027. One day, one track, featuring the peo…
[Industry news] PlanetPlay and UNICEF unite gamers for global impact
PlanetPlay (www.planetplay.com), the award-winning not-for-profit platform that channels the power o…
Disney Infinity 2.0 hits PC
Disney Infinity 2.0 is now available to play on Windows PC, with Disney Interactive offering a free application supporting the toy and game title. The base client is available now as a free download via Disney’s official site for the game. It includes demos for Spider-Man, The Avengers, Guardians of …
Read More »Crossover platformer Team Indie launches this week on Steam
Notable indie game protagonists are set to unite in Brightside Games’ upcoming platformer Team Indie, launching later this week for PC and Mac platforms. Tim from Braid, CommanderVideo from Bit.Trip.Runner and Clunk from Awesomenauts are among the cast of indie game stars featured in the title, which has players using …
Read More »INTERVIEW: Bob Roberts talks Shadow of Mordor and procedural design
At EB Expo in Sydney last weekend, we spoke to Lead Designer Bob Roberts from Monolith Studios about the interconnected systems design in Shadow of Mordor
Read More »The Crew delayed; falls back to early December
Ubisoft has announced that The Crew has been delayed, and will be released worldwide on December 2nd. The open-world racer was originally set for launch on November 11th, alongside Halo: The Master Chief Collection and two days before Ubisoft’s pair of Assassin’s Creed games, Unity and Rogue, PES 2015 and …
Read More »Metal Gear Solid: Ground Zeroes dated for Steam
The PC port of Konami’s Metal Gear Solid V: Ground Zeroes will be released before the end of the year. Specifically, the game will arrive on Steam on December 18th. The PC SKU will offer 4K graphics as well as an increase in simultaneous light sources, the number of models …
Read More »GAME app can now scan game front covers
Users of GAME’s smartphone app are now able to scan the front covers of games in store to access information and discounts. The new ‘Scan it!’ functionality uses a smartphone’s camera to view a game’s cover instead of scanning its barcode. It then offers a ‘personalised price’ depending on said …
Read More »Thumb-sized game console trebles Kickstarter goal
Colour display TinyScreen works in tandem with computer processor TinyDuino to build handheld
Read More »It’s getting harder to ‘wow’ people with graphics, Crytek says
Graphical standards are now so high that the challenge of impressing consumers with flash visuals is bigger then ever. That’s according to Crytek’s principal rendering engineer Nicolas Schulz, who told DSOG of the PC port of Ryse: Son of Rome: I think with its advances in material quality, lighting and …
Read More »DriveClub pre-load opens in UK on Wednesday for paid version
PS4 owners in the UK will be able to begin pre-loading DriveClub onto their consoles this Wednesday. That means they’ll have two days to get the 17GB game installed onto their consoles before its official release on Friday (October 10th). Pre-loading is due to start any moment in the US …
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[Industry news] Games Industry Fatigue: 80% of Mobile Developers say engagement strategies lack innovation for growth
80% of mobile game developers believe that the industry’s engagement and retention strategies are going stale, according to a new, in-depth survey of 195 mobile gaming industry leaders.
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[Industry news] Amiqus Business Manager Liz Prince recognised with MBE
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[Industry news] PlanetPlay and UNICEF unite gamers for global impact
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[Industry news] New Report From G2A and Juniper Research Predicts “Trust Advantage” as the Next Growth Driver in Global Digital Commerce
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EXPO GAMERS 2026: Europe’s Premier Gamedev Summit Finalizes Executive Program
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[Industry news] PlanetPlay and UNICEF unite gamers for global impact
PlanetPlay (www.planetplay.com), the award-winning not-for-profit platform that channels the power of games into real-world impact, has teamed up with UNICEF (www.unicef.org) to engage gamers worldwide in support of children.
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Alan Boswell Group announced as sponsors at MCV/DEVELOP Awards
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Keywords Studios announced as sponsors of the Major Publisher of the Year Award at MCV/DEVELOP Awards
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Code Wizards announced as key sponsor of MCV/DEVELOP Awards 2026
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MCV/DEVELOP #1007 is HERE!

MCV/DEVELOP News, events, research and jobs from the games industry
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