"Ultimately, after considering our options, we’ve come to the very difficult decision to not have BlizzCon this year"
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
Italian government match funds €4m of game prototypes as part of post-COVID measures
First Playable Fund supported by Italian Interactive Digital Entertainment Association (IIDEA)
Read More »Tencent buys 20 per cent of Japan’s Marvelous Inc – while Platinum Games spells out its Tencent arrangement
Marvelous has a solid lineup of titles which are very much aimed at its local market.
Read More »US games sales hit record high in April with 73 per cent year on year lift
“I've been working with video game sales data for over 15 years now and April is, by far, the wildest month I think I've ever seen.”
Read More »Promod Esports launched by former ESL UK COO Rob Black
Former ESL UK COO Rob Black has announced the launch of new turnkey esports solutions agency, Promod Esports.
Read More »Safe in Our World launches #LevelUpMentalHealth campaign
Video games mental health charity Safe in Our World have launched a new global mental health campaign, #LevelUpMentalHealth, with support from major games companies.
Read More »GDC Summer registrations are now open
This marks the first time in GDC's 30 year history that the conference will be going fully digital, following the event's postponement in March, due to the COVID-19 pandemic.
Read More »Take-Two posts record Q4 figures with 92% digital spend but notes “It’s a terrible thing to pat yourself on the back in the face of tragedy”
"I think that our light release schedule is actually well-suited to the year that's coming," said CEO Zelnick.
Read More »Coronavirus creates remote working and financial challenges for the games industry, says TIGA
Over four fifths of games businesses see remote working as a key challenge, and over 50 per cent predict that their revenue will decline during the pandemic.
Read More »Embracer Group sets out plan for future triple-A releases and further acquisitions
Embracer Group – which includes Koch Media, Saber Interactive, Coffee Stain and THQ Nordic – had a tough-looking Q4 in an otherwise successful year
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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