Disney has officially announced Disney Infinity 2.0: Marvel Super Heroes as the next iteration of the company’s popular toy and game hybrid franchise. The second coming of Infinity was originally spotted in a teaser trailer earlier this month that apparently arrived a bit ahead of schedule. 2.0 features six characters …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Twin Galaxies launches round-the-clock gaming news Twitch channel
Video game-focused organization Twin Galaxies has announced Twin Galaxies Live, a 24/7 interactive programming channel on Twitch revolving around game streams and gaming news coverage. The channel evolved from live broadcasting network 1337LoungeLive, and is accessible via Twin Galaxies’ Twitch page and website. Twin Galaxies Live relies on both Twitch …
Read More »Major League Gaming arena under construction in China
Major League Gaming has partnered with a pair of Chinese corporations to build an eSports-dedicated arena near Hong Kong. The arena, which MLG described to onGamers as a true stadium and the first of its time,” will open in 2017 on Hengqin Island – a tourist city just a short …
Read More »Insomnia51 gaming festival draws record 20,000 attendance
Multiplay’s gaming festival Insomnia51 scored its biggest ever crowd across the Easter weekend. Over 20,000 gamers turned out for the first Insomnia event of 2014 and the highest attendance for Multiplay in its 17-year history. It smashed the figures for last year’s 50th anniversary event, which prompted the move to …
Read More »How Steam Early Access revolutionised publishing
One of the biggest successes at the end of last year and the start of this one was not a triple-A title. It was not polished to a mirror sheen and had not benefitted from a huge marketing push. Rather it was an unfinished zombie game from a studio based …
Read More »PS4 1.7 update arrives with SHAREfactory, DualShock 4 brightness adjust
The latest firmware update for PS4 is now rolling out. Amongst the additions it brings are video editing software SHAREfactory, he automated downloading of digital pre-orders, an increase to gameplay broadcast resolution and three setting for the DualShock 4 light bar – bright (default), mid and dim. There’s also the …
Read More »New publisher Chorus Worldwide wants to take Western games to the East
Western mobile game devs are being offered a new route into the lucrative Asian digital games market. Chorus Worldwide, founded by Shintaro Kanaoya, helps devs to fully localise their games for markets such as Japan and Korea. Its first two games are Alex Trowers’ Glyph Quest and Beartrap Games’ Sky …
Read More »VIDEO: There’s a new Left 4 Dead! But…
… it’s only being released in Japanese arcades. It may not be the Left 4 Dead 3 that Valve fans were so badly hoping for, but there’s a new Left 4 Dead on the way nonetheless. It’s called Left 4 Dead: Survivors and is on the way to arcades courtesy …
Read More »Sony still planning free DriveClub for PlayStation Plus subscribers
A free edition of PS4 title DriveClub is still on track for PlayStation Plus subscribers, Sony has said. The game was finally given a second release date yesterday – October 10th in the UK – after slipping from the console’s launch line-up last November. And Sony has insisted to CVG …
Read More »Xbox One heading to China in September
Release will mark first official Xbox launch in country
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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