Social media giant King says it does not feel the pressure to make another Candy Crush-sized hit. The firm had a mixed start to life as a publically-traded company, with analysts criticising the firm’s over-reliance on Candy Crush. But King’s games guru Tommy Palm says there’s no need to find …
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Twitch opens London HQ
Games video giant Twitch has finally opened a full European base on Carnaby Street in London. It comes as Twitch tells MCV it has doubled its UK traffic to 2m unique users over the last 12 months. The company’s new ten-man European team includes former GameSpot account director Michael Thomas, …
Read More »PS4 clears seven million units worldwide
Upcoming 1.70 console update adds new video editing tool and auto downloads for game pre-orders
Read More »Nintendo turned down Skylanders exclusivity opportunity
Skylanders has been such a huge success it has made Activision the biggest seller of RFID tech in the world – but Nintendo refused a proposed partnership with the brand. In an in-depth look at the franchise’s history on Polygon, developer Toys for Bob revealed that the game was pitched …
Read More »Four GungHo games are making $1m per month
GungHo Entertainment has four games each generating around $1m per month in revenue. CEO Kazuki Morishita said, in an interview withBloomberg, that the Japanese publisher has six profitable title overall, with four of those breaking 100 million (583,576) every month. That isn’t good enough for the Morishita, however, who said …
Read More »Tencent to launch Candy Crush in China this summer
Chinese version of match-three game coming to two telecoms services
Read More »Frontier acquires Elite rights as Braben readies share sale
David Braben is to sell up to 1.6m shares in Frontier Developments following the buyout of an IT firm which holds the rights to the Elite franchise he co-created. Frontier purchased software and IT consultancy Professional Practice Automation in a 5.09m deal on Tuesday, April 15th. Braben, CEO of Frontier, …
Read More »Braben to sell up to 1.6m shares in Frontier
Reclaims rights to Elite in £5m buyout of Cambridge IT consultancy
Read More »GamesAid tenner raises £6,371 at MCV Awards
Thanks to the generosity of the UK games industry, last week’s GamesAid Tenner at the MCV Awards raised an incredible 6,371. Big thanks must go to Sony PlayStation, too, which matched every single 10 donated with a tenner of its own. Gamesaid Tenner fund-raising during the MCV Awards has always …
Read More »SHAREfactory and digital pre-loads hitting PS4 in next update
Sony has revealed more details of its next firmware update for PS4. The 1.70 update will introduce something called SHAREfactory, a video editor app that allows for the combining of clips and the addition of effects, text, stickers, custom music and audio, as well as video commentary. Gameplay increments will …
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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