The code now requires digital services to automatically provide children with "a built-in baseline of data protection"
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Regulators say Riot Games needs to up gender discrimination settlement from $10m to $400m
"We are dismayed that the filing downplays and ignores the efforts we have made with respect to diversity, inclusion, and culture over the past 18 months"
Read More »UK developer/publisher Double Eleven expands into Malaysia
"Our Malaysian studio will be there to support and bolster the incredible teams we have working in the UK"
Read More »Making Pandora more Atmos-pheric – how Gearbox Software deployed spatial audio in Borderlands 3
Gearbox Software made spatial audio a priority in Borderlands 3. Mark Petty, Audio Director, shares with us why that decision was made, how they made use of Dolby Atmos and the lessons learned.
Read More »Fourth Floor Creative hires Robert Price as their new chairman
Price spent almost a decade at 20th Century Fox, until its takeover by Disney, and was previously managing director of Future Publishing.
Read More »Sumo looks to improve training and development with two new appointments
"Embracing a learning and development culture is something that we’re passionate about"
Read More »Rockstar responds to reports it received £37.6m in Video Game Tax Relief last year
"For every £1 invested into the games industry via VGTR, it pays back £4 in gross value add into the economy,” says Ukie
Read More »Techland delays Dying Light 2 indefinitely
"Unfortunately we need more development time to fulfil our vision"
Read More »Ubisoft refreshes its editorial team to make its games more distinct
"There were often the ideas of just one or two people getting put into every game"
Read More »Video games are ‘setting kids up for addiction’ says NHS England mental health head
The gaming industry should "face up to responsibilities to protect players from potential harms"
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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