Free-to-play comes good for French mobile firm as sales rise to £195m
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Molyneux: Never underestimate Nintendo
22Cans founder says company has lost its way with Wii U but backs it to rebound
Read More »375 million people playing Facebook-connected games every month
GDC 2014: Social network now allows developers to customise wording of game requests
Read More »Flappy Bird returning to the App Store
But new version of title won't be coming out anytime soon
Read More »Top tips for new Linux game developers
Ryan Gordon offers advice on making games for the OS
Read More »Opening up Linux: Is the OS becoming ripe for game development?
Develop investigates how recent changes and support from gaming's biggest companies is making Linux a viable option for developers
Read More »Ubisoft won’t support VR tech until sales exceed 1m
GDC 2014: Ubisoft VP doesn’t see the publisher supporting VR hardware if consumer interest is poor
Read More »Get That Job: How to be head of game design
Xyrality’s head of game design Torben-Lennart Böge discusses his role in game design
Read More »Team diversity behind Animal Crossing: New Leaf’s success
GDC 2014: The 3DS game has now sold more than 7.3 million copies worldwide
Read More »SteamOS ‘will destroy traditional consoles’
Faster hardware refresh cycle and open system will make Steam Machines a success, claims Leadwerks CEO Josh Klint
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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