Punishing bad behaviour gets results. But basic psychology suggests that rewarding good behaviour will achieve more. Microsoft is looking to follow this mantra by rewarding players contribute positively” via their Xbox Live interactions, Polygon reports, as confirmed by development head Frank Savage yesterday confirmed at a GDC talk. Although the …
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
CryEngine adopts $10 subscription model
GDC 2014: Indie devs to be given access to CryEngine for $10 per month, royalty-free
Read More »GameSessions brings PC game rentals to retail
Former PlayStation Europe boss Chris Deering last night fronted the official unveiling of a new games retail service at GDC. It’s called GameSessions and it hopes to place cards into retail that consumers purchase to acquire rental rights for PC titles. These physical cards allow retailers to benefit from the …
Read More »EA secured as Titanfall 2 publisher, ditches Microsoft exclusivity – report
Electronic Arts will publish a Titanfall sequel that will likely see release on both Xbox One and PS4, according to multiple reports. GameSpot reports on EA scoring the publishing deal, while Polygon’s sources have added the juicy bit that the IP will no longer be a Microsoft exclusive – the …
Read More »Epic reveals subscription service for Unreal Engine
Epic Games has announced major changes to Unreal Engine’s business model, allowing developers to forgo the one-time licensing fee and instead offering a monthly subscription service. Epic CEO Tim Sweeny announced the news yesterday – explaining that under the new model, developers pay $19 a month and 5 per cent …
Read More »Two Assassin’s Creed titles planned for 2014 – report
A pair of Assassin’s Creed titles are in development for release later this year, according to a new report accompanied by a leaked batch of alleged screenshots. Kotaku’s report cities a number of sources,” including one anonymous individual that provided multiple screenshots of what’s been internally titled Assassin’s Creed: Unity. …
Read More »Open-source dev framework MonoGame gets PS4 support
GDC 2014: Engine used to bring Towerfall: Ascension to Sony's new-gen console
Read More »Unity for PS4 early access arrives next month
GDC 2014: Fully integrated solutions now also available for PS3 and Vita
Read More »Why Epic abandoned its ‘outdated’ model and offered everyone access to Unreal Engine 4
GDC 2014: Epic Games founder Tim Sweeney says even Minecraft players should benefit from the firm’s game-making tech
Read More »Epic targets indies with UE4 subscription deal
GDC 2014: Development platform now available to all developers for $19 a month plus five per cent royalties
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

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