Never one afraid of pushing technological boundaries, developer Polyphony Digital has added multi-monitor support to Gran Turismo 6. The support comes as part of the game’s 1.05 patch and can be implemented in the display options menu. Other additions include alterations to the menus, extra filtering options in the car …
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[Event news] Games Aid Charity Poker Tournament at Develop: Brighton 2026
Come and join 70 of your industry peers for some good old-fashioned Texas Hold 'Em fun. Bask in the …
[Event News] Games Growth Summit adds to speaker line-up with two more veterans
Ann Hurley and Gina Jackson OBE are joining the lineup for the Games Growth Summit. Two highly respe…
[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
‘Cross-screen’ studio Turbo gets backing from SoftBank
Korean VC body that bought a majority stake in GungHo and Supercell invests in new ‘cross-screen’ development studio
Read More »Ubisoft Toronto working on five unannounced games
Jade Raymond wants to see mobile-specific franchises from publisher
Read More »Microsoft’s Beautiful Game competition puts UK games in the spotlight
Prizes galore up for grabs, plus the change to showcase your mobile and Windows game titles to an audience of millions
Read More »Former Disney devs form Shark Punch
Rocket Pack developers form self-funded new studio to work on tactical heist game
Read More »Star Citizen funding passes $40m
Chris Roberts' crowd-funded space exploration title generates $99 per backer
Read More »Namco Bandai dev ShiftyLook to close
ShiftyLook is set to shut down this month, the Namco Bandai owned studio has announced. The company, formed in 2011, had been tasked with breathing new life into old Namco Bandai game characters across a number of media forms, including web comics, animation, games and merchandise. In a statement onthe …
Read More »PS4’s Driveclub goes ‘back to the drawing board’
Racing title may not release this year
Read More »Gone Home is coming to consoles
Indie hit Gone Home is getting a console port, developer Fullbright has confirmed. It will be published by Majesco’s indie publishing label Midnight City, whose other titles include Slender: The Arrival, Costume Quest 2, The Bridge and Double Dragon Neon. When we started making Gone Home, we decided that we …
Read More »Titanfall server stability in Microsoft’s hands
Titanfall is indisputably great, but the game ultimately will live or die by its online functionality. As discovered by Battlefield 4, releasing a game is only half the battle when it comes to online-dependent titles. For Titanfall to realise its true potential it must work – consistently and indefinitely. And …
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[Event News] Games Growth Summit adds to speaker line-up with two more veterans
Ann Hurley and Gina Jackson OBE are joining the lineup for the Games Growth Summit. …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

MCV/DEVELOP News, events, research and jobs from the games industry
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