"We are convinced that subscription services and streaming are the next steps in the evolution of the video game industry"
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Sony hires Greg Rice and Christian Svensson
"I’ll be building new initiatives to support indies big and small from all over the world"
Read More »GAME and BELONG to open UK’s largest gaming arena
"This is a new look and feel for GAME and our largest BELONG arena to date"
Read More »Former Sony MD joins UK VR company Immotion Studios
"Ian will add his own dynamism and commercial expertise to the creation of experiences"
Read More »Pole to Win establishes new development studio, Orange Rock Studios
"We empower our customers to deliver a product unlike anything that’s been possible before"
Read More »Former PlatinumGames CEO Tatsuya Minami leads new Capcom-backed studio, M-Two Inc.
M-Two Inc. has reportedly been in operation for over a year
Read More »Kalypso Media opens new studio in Frankfurt
"I couldn’t be prouder to be working on a true icon of strategy gaming," says new studio director
Read More »Bethesda puts free-to-play card game The Elder Scrolls: Legend on indefinite hold
"We decided to put any new content development or releases on hold for the foreseeable future"
Read More »Gameloft UK’s closure followed redundancies in Brisbane and Manila offices
"The company said it was “working with all employees, on a case by case basis, to find the best way to handle their situation"
Read More »Flavourworks hires new MD following £3m investment round
"As soon as I saw the company’s plans for the future, I knew I had to get involved"
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
Fireshine Games announced today it has added Danish indie studio Fair Games and its survival-crafting title Necesse to its growing portfolio. With plans to add key long-tail support to the PC title and its millions of players, the label also confirms plans to develop Necesse for additional platforms. Necesse, originally launched in December 2019, has amassed approximately 2.5 million players and a Very Positive user rating of 93% on Steam
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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[Industry news] EBANX and NetEase Games Club bring local payment methods to Latin America’s booming video game market
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MCV/DEVELOP’s 30 Under 30 – 2026
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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