"We expect that many developers can, and in most cases will, continue to improve their games on Stadia"
Read More »
[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Valve bans almost 1000 games on Steam
"We recently discovered a handful of partners that were abusing some Steamworks tools," Valve said
Read More »Snapshot partners with Koch Media for Phoenix Point’s physical distribution
Physical copies of the upcoming turn-based strategy game will be published by Koch
Read More »Exhibitor registration is now open for Gamescom 2020
"A high demand for exhibition opportunities is also expected for the coming year"
Read More »Just 1% of mobile game publishers generated 93% of all spending in Q3 2019
"Standing out among the competition is more crucial than ever"
Read More »Is Sony removing the DualShock’s light bar?
How will Sony mitigate the impact of this design change for PSVR titles?
Read More »Rebellion acquires The Bitmap Brothers
"We'll strive to be vigilant custodians of one of gaming's great names"
Read More »Microsoft insists it has ‘no plans for cloud-exclusive content at this time’
Despite reports of "early talks with first- and third- parties" the company says xCloud will be "complementary to console"
Read More »BBC’s Bitesize School Tour will include esports rep to raise awareness about esports careers ‘beyond the obvious’
"Esports itself is an extremely inclusive community, with roles that extend beyond playing games"
Read More »Square Enix partners with Centrepoint to raise awareness about homelessness and young people
"I believe the game will encourage people to look into how young people are living these scenarios in reality, and that there are things that can be done to support them"
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
Read More » -
Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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