"It's extremely demoralising. You feel totally deflated"
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[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
[Industry news] EFAN.gg Launches Public Beta
eFAN, a new social platform built exclusively for the global video game community, today officially …
[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
Improbable partners with Tencent Cloud
"Today’s partnership with Tencent Cloud marks a major milestone for us in China"
Read More »PlayStation’s head of global second-party games, Gio Corsi, leaves Sony
"Thanks for it all & long love the Vita!"
Read More »Blizzard insists controversial Hearthstone ban will remain in place despite public backlash
"The content was not the problem. It was the fact that it was not about the game in question"
Read More »“It’s a hard time to fight for eyeballs” – Night School Studio’s Sean Krankel on finding long-term success for Afterparty
As part of an upcoming retrospective on Oxenfree, MCV spoke to Night School Studio's Sean Krankel about the studio, Oxenfree and their latest title, Afterparty.
Read More »Unity Technologies acquires French virtual architecture company, Obvioos
"We're extremely excited about what's to come"
Read More »Blizzard CEO apologises for controversial Hearthstone ban but stops short at reversing its decision
"Blizzard had the opportunity to bring the world together in a tough Hearthstone esports moment a month ago, and we did not"
Read More »The Outer Worlds doesn’t have a colour-blind mode because Obsidian designed it ‘to be playable without colour information’
"Colour information is redundant with other indicators"
Read More »Here’s when The Witcher’s live-action TV show debuts on Netflix
"An epic tale of fate and family" launches next month
Read More »Ubisoft’s delayed triple-A games will now be released on current- and next-gen consoles
"They will take full advantage of all the new features that are coming with the machines"
Read More »-
[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
Studio Atelico, the independent game studio building AI-native games and the technology behind them, today opened Early Access to the Atelico AI Engine, the first AI engine purpose-built to power AI-driven gameplay.
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

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