The company cites underperforming Ghost Recon: Breakpoint and The Division 2 for its change of plans
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Mobile developer, Backflip Studios closes for business
Its parent company, Hasbro, had reported poor figures in recent times
Read More »Xbox holding steady according to Microsoft quarterly financial report
It's been attributed to Xbox One reaching the end of its lifecycle
Read More »Heaven Media acquires Little Big PR
“We’re delighted to welcome Little Big PR to the Heaven Media family," says Heaven Media managing director Mark Reed
Read More »MY.GAMES announces significant revenue increase and big plans for the future
The Russian games publisher is keen to go global quickly
Read More »Former Xbox executive, Mike Ybarra, joins Blizzard Entertainment as executive vice president
Could it be the positive PR that Blizzard Entertainment is in need of right now?
Read More »Read the October issue of the new MCV/DEVELOP online now! Featuring Ustwo’s priceless game, hiring the perfect employee, Football manager goes cardboard and much more
Plus Ubisoft's Rabbids Coding, Modern Wolf on treating developers fairly, the Golden Joysticks 2019 and we look back at Lovers in a Dangerous Spacetime
Read More »Sumo Digital opens studio in Warrington
It's the eighth studio worldwide for the Crackdown 3 developer
Read More »SEED Pioneers is the most ambitious online life-simulator yet, thanks to Improbable’s SpatialOS technology
The technology promises to introduce players to a vast persistent world, all located on one server
Read More »Ex-Crytek staff launch new gaming fund and accelerator for gaming startups
GameGroove Capital is a collaboration with Warface developer, Blackwood Games
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
by Lokesh Jaral A moving image can communicate a game’s atmosphere long before a playable …
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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[Industry news] EBANX and NetEase Games Club bring local payment methods to Latin America’s booming video game market
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MCV/DEVELOP’s 30 Under 30 – 2026
-
[Guest post] What Japan’s gamers can teach the rest of the games industry
-
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
Read More » -
Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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