Donya Labs brings 3D optimisation tech to indie developers
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Xbox co-creator Ed Fries calls Ouya criticism unfair
Fries defends $99 Android console and its new business model
Read More »Free Steam Keys for select Gun Monkeys players
Gift key giveaway intended to solve problem of underactive servers
Read More »Valve greenlights 100 new games for Steam
Latest batch of titles to stress test dev tools and publishing system
Read More »SOURCEBOOK: Lick Creative profile
Our series of profiles of leading games service and creative firms continues with Lick Creative. Lick Creative Sector: Creative & Promotional ServicesYear Established:2008Number of employees:42Address:153 – 157 Blackhorse Lane, London, E17 5QZ Key contacts: Daniel.Bacon@lickcreative.comAndi.Ewington@lickcreative.comGavin.Miller@lickcreative.com Website:www.lickcreative.com Email:Daniel.Bacon@lickcreative.comTwitter:@LickCreativeFacebook:Click HereLinkedIn:Click HereYouTube:Click HereVimeo:Click Here As a truly integrated agency, Lick Creative are able …
Read More »Xbox One Day One Edition back in stock at GAME
GAME says it has secured more stock of the Xbox One Day One Edition. The ‘Day One’ version of the console, which features the words ‘day one edition’ and a few little treats to make those that pre-ordered the console feel a bit special, was sold out at GAME from …
Read More »Vlambeer’s Rami Ismail speaking at NGDC 2013
Conference takes place from November 15th in Pune, India
Read More »PlayStation: We don’t need to give anything away for free
Sony has shrugged off Xbox One’s FIFA 14 giveaway. The platform holder told MCV that it would only need to offer free games at launch if pre-orders were low, and that PS4 demand is currently much higher than expected. Xbox announced at Gamescom that FIFA 14 would be included with …
Read More »Saints Row IV moves 1m copies during first week
Deep Silver has announced that Saints Row IV has sold over 1m units in its first week at retail, calling it a smashing commercial success.” Games Industry reports on the launch week milestone for Volition’s latest entry to the series, which was bolstered specifically by a major spike in PC …
Read More »Vlambeer’s Rami Ismail to speak at NGDC 2013
Rami Ismail, one half of influential indie developer Vlambeer, will speak at this year’s NASSCOM Game Developer Conference. Vlambeer is the team behind the critical and commercial hit Ridiculous Fishing. The studio was also in the news a few months ago when its next game, Luftrausers, was cloned by a …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

MCV/DEVELOP News, events, research and jobs from the games industry
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