Xbox One title enables users to harness motion sensing tech to add personalised character animations
Read More »
[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Total War: Rome II breaks franchise pre-order records
Rome II has become the most pre-ordered title in the Total War series to date, says publisher Sega. Pre-sales of the title have already grown to six times of that achieved by the series’ 2011 predecessor Total War: Shogun 2. As a result of this pre-launch success, Sega says its …
Read More »ZeniMax banks on subscriptions for Elder Scrolls Online
Developer avoids free-to-play treatment on upcoming MMO
Read More »Twitch edges out TV as traffic soars
A big weekend for eSports events meant streaming video service Twitch had its most popular day yet. By the end of Sunday, August 11th, Twitch.tv had clocked more than 4.5m unique viewers as gamers logged on to watch streaming video feeds of events like World Championship Series Season 2 Regional …
Read More »PS4 pre-orders are beating PS2 and PS3; "We’re seeing a sea change"
Sony is claiming a record number of pre-orders for the upcoming PS4. Videogamer reports that SCE UK boss Fergal Gara says that pre-orders for the machine are tracking way over and above and beyond the pre-order number at launch day of the PS2 and PS3”. Specific numbers weren’t issued, but …
Read More »Rising Star Games steps onto Steam
Deadly Premonition: The Director’s Cut will be Rising Star’s first release on leading downloads store Steam. The horror game has been approved for release through Steam’s Greenlight system, whereby PC gamers vote for games they want to be published. It has always been part of our expansion plans to move …
Read More »SOURCEBOOK: Keywords profile
Our series of profiles of leading games service and creative firms continues with Keywords International. Keywords International Sector:Localisation, QA and TestingYear Established:1998Number of employees:500 Address: (Canada) Keywords International Corporation Inc.410 St-Nicolas, Suite 600Montral, QCH2Y 2P5CanadaPhone: +1 514 789 04 04 (USA) Keywords International Inc.Plaza Center10900 NE 8th Street, Suite 1000Bellevue, …
Read More »Deep Silver: We’re enjoying our promotion to the Champions League
It may now be Europe’s second largest games publisher, but Deep Silver insists it will stay true to its independent roots. The Dead Island publisher saw its reputation rise this year following the acquisition of Saints Row, Volition and Metro: Last Light from bankrupt THQ. We are enjoying our promotion …
Read More »Notch abandons 0x10c, says failures in development are OK
Sometimes a developer has to have the courage to walk away from a project, even at the risk of being labeled an under delivering visionary”, says Markus ‘Notch’ Persson. As the creator of Minecraft, there was an awful lot of expectation placed on Persson’s next game 0x10c and an understandable …
Read More »Mirror of Fate gets HD remake, retail release in Castlevania collector’s edition
The 3DS follow-up to Castlevania: Lords of Shadow is coming to consoles later this year. Konami has announced a HD version of Castlevania: Lords of Shadow – Mirror of Fate will be made available to download on Xbox 360 and PS3 on October 31st. The game follows the events of …
Read More »-
[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
Read More » -
[Industry news] XDS 2026 Insights Report is now live
-
MCV/DEVELOP #1007 is HERE!
-
The hidden costs of self-publishing on consoles
-
MCV/DEVELOP’s 30 Under 30 2025
-
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
-
Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
-
MCV/DEVELOP’s 30 Under 30 2025
-
MCV/DEVELOP’s 30 Under 30 2024

MCV/DEVELOP News, events, research and jobs from the games industry
![4e0bbb16 75b8 b27f da55 c34a7c24cd3b [Industry news] XDS 2026 Insights Report is now live](https://mcvuk.com/wp-content/uploads/4e0bbb16-75b8-b27f-da55-c34a7c24cd3b-110x75.png)





