Developers weight in on the ideal methods for running a studio effectively
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
SCEE’s Jim Ryan: We need our retail partners to survive
The boss of Sony Computer Entertainment Europe has hinted that Sony chose to support the pre-owned market in an effort to protect retail. The gaming eco-system in the UK is a somewhat fragile one,” Jim Ryan told VG247. We all know just how difficult it is for retailers, and while …
Read More »Miyamoto says analysts are ‘silly’ to worry about Nintendo’s financial health
Concerns about Nintendo’s financial health are missing the point, design legend Shigeru Miyamoto has argued. Although 3DS is gaining momentum it is still missing Nintendo’s expectations and Wii U is in danger of completely collapsing in the global market. But analysts who look solely at the numbers simply son’t understand …
Read More »Intel reveals tomorrow’s gaming tech at Computex
Intel Developer Blog: Softtalkblog looks at the new technologies on offer from Intel
Read More »App Store developer pay-outs reach $10 billion
Nearly a third of pay-outs have come in the last six months alone
Read More »Guillemot: Next-gen dev costs to stay stable for first two years
But budgets to rise quickly after as developers take full advantage of new hardware features
Read More »How to build a stronger development team
Develop gathers advice from some of the industry's most experienced in team management
Read More »"We have a product for people who aren’t able to get some form of connectivity, it’s called Xbox 360"
The public reaction to Xbox One’s online requirements is not realistic, Microsoft’s interactive entertainment business boss Don Mattrick has argued. Speaking in a video interview with Gametrailers (as transcribed by Spong) an somewhat flustered looking Mattrick cautiously argued that the online reaction had been unrealistic. "The average internet connection is …
Read More »Final Fantasy XV coming to PS4 and Xbox One
Square Enix has revealed that the freshly announced Final Fantasy XV will be released on both PS4 and Xbox One. The game has been in development for over seven years for current gen machines under the name Final Fantasy Versus XIII but is now due for release in 2014. It …
Read More »Deus EX: Human Revolution Director’s Cut ditches Wii U exclusivity
Yet another game has decided to free itself of the sheckles of Wii U exclusivity. Square Enix has announced that the upcoming Deus EX: Human Revolution Director’s Cut will now also be released on Xbox 360, PS3, PC and Mac as well as on Nintendo’s machine. It ill also offer …
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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