Remedy has announced Alan Wake has gone past the 2m units sold milestone. The developer called the game a ‘cult classic’ in their updated sales figure reveal to CVG, adding that the franchise still has a future. "We’ve moved over two million copies–that’s including PC," head of franchise development Oskari …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Analyst: Mobile to be gaming’s primary platform by 2016
Mobile devices will become the gaming industry’s dominant platform in the next three years, according to analysis firm Juniper Research. Juniper predicts consumers worldwide will spend $3.03bn on mobile games in 2016. The company highlights tablets as the driving force, stating that they’re taking over where dedicated hardware would normally …
Read More »Sid Meier’s Ace Patrol hits iOS this month
2K Games and Firaxis have announced Sid Meier’s Ace Patrol will launch for iOS devices worldwide next week. The World War I dogfighting strategy game will be offered as a free download via Apple’s App Store starting May 9th. All downloads gain access to the British campaign and multiplayer side, …
Read More »Call of Duty: Ghosts confirmed
Activision has finally confirmed the existence of Call of Duty: Ghosts. The game was outed by retailer Tesco last week after a listing (presumably accidentally?) went live on its website. The quality of the included pack shots left little doubt that the game was genuine. All we have for the …
Read More »Infographic: Moshi Monsters celebrates 5th birthday
Mind Candy shows off what its children's franchise has achieved with huge infographic
Read More »Original iPhone will be declared ‘obsolete’ next month
Apple’s original iPhone of 2007 is to become obsolete in June, according to internal info. The documentation, picked up by9to5mac.com, shows the headset manufacturer will classify the original iPhone as ‘obsolete’ everywhere, except the US, from June 11th – this applies to all Apple products that were discontinued more than …
Read More »Free-to-play shooter Dust 514 finally gets PS3 release date
Eve-themed shooter Dust 514 finally has a release date on PS3. The CCP Games title will be available to download for free on May 14th. It will be supported by microtransactions, although its most alluring feature is undoubtedly its integration with PC MMO behemoth EVE Online. Reaching this point has …
Read More »Original iPhone to be ‘obsolete’ in June
No further technical support from Apple for its pioneering smartphone
Read More »Launch day Aliens: Colonial Marines buyers could receive a refund
A consumer is taking Sega and Gearbox to court over claims that the pair mislead the buying public. Of course, Sega has previously admitted that trailers for the game did not accurately reflect the final content” of the release after being taken to task by the UK’s Advertising Standards Authority. …
Read More »SOURCEBOOK: Amiqus profile
Our series of profiles of leading games service and creative firms kicks off with Amiqus. Amiqus Sector:RecruitmentYear Established: 2000Number of employees: 20Address:101 Dalton Avenue, Birchwood Park, Warrington, WA3 6YFPhone number:01925 839700 Key contacts:Liz Prince – liz.prince@amiqus.comStig Stand – stig.strand@amiqus.comSimon Pittam – simon.pittam@amiqus.comMeg Daintith – meg.daintith@amiqus.comPeter Leonard – Peter.Leonard@amiqus.com Website:www.amiqus.comEmail: hello@amiqus.comTwitter:@weareamiqusLinkedIn:Click …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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