It may have sold 22m units across the world, but Ubisoft feels Splinter Cell should be doing even better. And so it’s tasked one of the masterminds behind Assassin’s Creed to lead a revolution for the spy franchise.MCV speaks to Jade Raymond… One of my first jobs in the games …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
EA: DRM is a dead-end strategy, was never discussed in SimCity meetings
The always-on internet requirement of Maxis’ SimCity was never designed as a DRM measure, EA Labels president Frank Gibeau has claimed. "DRM is a failed dead-end strategy; it’s not a viable strategy for the gaming business,” the exec told GamesIndustry. So what we tried to do creatively is build an …
Read More »GDC 13: Standing ovation as women devs let loose on sexism in games
Emotionally-charged session encourages women to chase success and inspire the next generation
Read More »Telltale turns to DC’s Fables series for next episodic release
The fantasy world of DC’s Fables comics series will provide the basis for the next set of episodic games from Telltale. The studio has, as if you needed reminding, recently enjoyed tremendous success with its five-part episodic gaming series based on The Walking Dead IP. Its new series will be …
Read More »GDC 13: Activision chases photorealism in startling demo
New video run in real-time at 180 fps on Geforce GTX 680
Read More »DICE dismisses chance of a Wii U Battlefield 4 port
The Frostbite game engine doesn’t support Wii U and studio DICE feel its resources are best employed elsewhere. That’s the cold truth of EA’s decision not to release Battlefield 4 on Nintendo’s Wii U, making it the latest triple-A game to snub the machine. The game is currently confirmed for …
Read More »PSN kicks off spring sale on PS3, PS2, PS One titles
After Microsoft got its its Xbox Livespring sale underway yesterday, Sony has followed suit on PSN today. Up for sale are games such as Driver: San Francisco, Ghost Recon: Future Soldier, Child of Eden, Trine 2, and a collection of PixelJunk games, all at least 50% off and an additional …
Read More »GDC 13: FTL and Cart Life lead IGF Awards
Indies receive more than $50,000 in prize money
Read More »Read about Jade Raymond’s Splinter Cell dream in the latest MCV
This latest MCV–which isnow available to view online– features an interview with Ubisoft’s Jade Raymond on the future of Splinter Cell. We also reveal retail’s thoughts on pre-owned blocking and Battlefield 4, and we take a retrospective look-back at 30 years of System 3. The issue also features our new-look …
Read More »EA Mobile’s annual ‘Sweet Deals’ offers up to 90% off on iOS, Android, WP games
Here in India, we go from chilly winters straight into sweltering summers, without experiencing the pleasant mildness of spring. But at least we get to benefit from all the celebrations the season brings higher up in the northern hemisphere. After Xbox Live and PSN kicked off their spring sales for …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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