EA Labels boss says concept was led by devs, but admits it could have been communicated better
Read More »
MCV/Develop Awards 2027: Exclusive Black Friday savings on all table packages
We’re delighted to announce that we’re preparing an exclusive Black Friday offer, giving…
[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] EFAN.gg Launches Public Beta
eFAN, a new social platform built exclusively for the global video game community, today officially …
VIDEO: First official trailer for Metal Gear Solid V: The Phantom Pain
Konami has released a five-minute trailer for the freshly announced Metal Gear Solid V: The Phantom Pain. The game, which had been previously announced under two separate guises in the form of MGS: Ground Zeroes and The Phantom Pain, is due out on PS3 and Xbox 360 later this year. …
Read More »Journey dominates GDC Awards; Cart Life tops IGF
Both the Game Developers Choice Awards and Independent Games Festival held their ceremonies last night at GDC in San Francisco, and– to little surprise –thatgamecompany’s Journey has again hogged all the accolades. Already a winner (or at least nominee) of every other relevant industry award out there over the past …
Read More »Cerny: We didn’t want PS4 to be a puzzle that programmers had to solve
The ever-closer relationship between Sony and developers has been at the heart of the PS4’s design since the project’s early days in 2008. PS4’s lead designer Mark Cerny told Gamasutra that after canvassing devs in private, it quickly be came clear that his main priority was to build a machine …
Read More »Positioning SimCity as an MMO would’ve justified always-online: EA
In a bid to justify the always-online design of SimCity, EA Labels president Frank Gibeau has said that the game has always had an MMO feel to it, and that positioning it as an MMO would have made the always-online nature of the game easier for players to get behind. …
Read More »GDC 13: Five free-to-play ideas
QWOP creator Bennett Foddy offers novel new models for fun monetisation
Read More »GDC 13: Markerless mo-cap software iPi Motion comes to Steam
Toolset available in Express, Basic and Standard versions
Read More »GDC 13: Women In Games panel on industry representation
Felicia Day, Anna Kipniss, Robin Hunicke, Kiki Wolfkill, Jane McGonigal and Colleen Macklin on gender stereotypes
Read More »GDC 13: All the news from day three
All the major announcements, interviews and insights from Wednesday right here
Read More »GDC 13: Unity and Marmalade begin Windows Phone 8 beta testing
Havok and Cocos2d also pledge further support for platform
Read More »-
MCV/Develop Awards 2027: Exclusive Black Friday savings on all table packages
We’re delighted to announce that we’re preparing an exclusive Black Friday offer, giving businesses the …
Read More » -
[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
-
[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
-
[Industry news] TIGA responds to the Autumn Budget statement
-
[Industry news] EFAN.gg Launches Public Beta
-
MCV/Develop Awards 2027: Exclusive Black Friday savings on all table packages
We’re delighted to announce that we’re preparing an exclusive Black Friday offer, giving businesses the …
Read More » -
MCV/DEVELOP’s 30 Under 30 – 2026
-
Finalists announced for the Women In Games Awards 2026
-
[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
-
[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards

MCV/DEVELOP News, events, research and jobs from the games industry
![Picture1 2 [Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop](https://mcvuk.com/wp-content/uploads/Picture1-2-110x75.jpg)
![Atelico AI Engine logo [Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games](https://mcvuk.com/wp-content/uploads/Atelico_AI_Engine_logo-110x75.jpg)
![TIGA Logo 2 [Industry news] TIGA responds to the Autumn Budget statement](https://mcvuk.com/wp-content/uploads/TIGA-Logo-2-110x75.jpg)
![effff [Industry news] EFAN.gg Launches Public Beta](https://mcvuk.com/wp-content/uploads/effff-110x75.jpg)


![Screenshot 2026 07 28 120612 [Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026](https://mcvuk.com/wp-content/uploads/Screenshot-2026-07-28-120612-110x75.jpg)
![SB SiteHeader 1 [Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards](https://mcvuk.com/wp-content/uploads/SB_SiteHeader-1-110x75.jpg)