Marketing and publishing segments to be worst affected
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Daedalic’s The Lord of the Rings – Gollum ‘will remain true’ to J.R.R Tolkien’s iconic universe
New, narrative-driven, action adventure game is powered by Unreal Engine
Read More »Sony has sold 4.2 million PlayStation VR systems worldwide
Sony has confirmed it has sold over 4.2 million PlayStation VR (PSVR) systems worldwide. The developer/publisher announced the milestone yesterday during its new direct livestream video broadcast, State of Play. The news – which takes accounts of global sales up to and including March 3rd, 2019 – was accompanied by …
Read More »EA partners with Velan Studios to publish its new ‘team-based action’ IP
Electronic Arts has announced a new partnership with Velan Studios to publish its first original IP. The collaboration will see Velan double its development team from 40 to 80 by the end of 2019. The “team-based action” game will introduce “a unique game world” for players on Nintendo Switch, PC, …
Read More »Apple announces Apple Arcade, a new, curated game subscription service launching later this year
Apple has revealed Apple Arcade, a brand new game subscription service for iOS coming to Mac, iPad, iPhone and Apple TV later this year. The “unlike any other” service will feature “over 100 groundbreaking new games where storytelling and design are pushed further than ever before”. One subscription will unlock …
Read More »Sekiro: Shadows Die Twice takes top spot of the charts
Activision Blizzard’s Sekiro: Shadows Die Twice debuted at the top of the UK weekly charts. Sales figures for FromSoftware’s new IP are on a par with what Dark Souls sold back at launch in 2011, but are down 29 per cent compared to Bloodborne’s launch sales in 2015. But once …
Read More »FromSoftware’s Sekiro: Shadows Die Twice is Steam’s biggest launch title of 2019 to date
It hasn't yet toppled the concurrent peak set by Dark Souls 3, though
Read More »Rumour hints two new Nintendo Switch models may be releasing later this year
The new models may be unveiled as soon as E3
Read More »Sony announces new direct livestream video program, State of Play
Inaugural show will debut later today
Read More »Blizzard is removing the choice to spend real money on loot boxes in Heroes of the Storm
Blizzard has removed the option to buy lucky dip loot boxes with real money from Heroes of the Storm. MOBA Heroes of the Storm currently offers various ways for players to purchase boosts, bundles and Heroes, including three different types of in-game currency: Gold, Gems, and Shards. While all are …
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
Fireshine Games announced today it has added Danish indie studio Fair Games and its survival-crafting title Necesse to its growing portfolio. With plans to add key long-tail support to the PC title and its millions of players, the label also confirms plans to develop Necesse for additional platforms. Necesse, originally launched in December 2019, has amassed approximately 2.5 million players and a Very Positive user rating of 93% on Steam
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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[Industry news] EBANX and NetEase Games Club bring local payment methods to Latin America’s booming video game market
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MCV/DEVELOP’s 30 Under 30 – 2026
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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