"Our people remain our point of differentiation - their passion, talent, ambition and teamwork"
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Former Eidos Montréal art director Jonathan Jacques-Belletête joins Rogue Factor
"It is genuinely exciting to have him onboard as we enter a new phase in the studio’s life"
Read More »Valve writer Chet Faliszek co-founds Stray Bombay with Riot’s Kimberly Voll
"We want to create games that give players a place to breathe"
Read More »Unity and Havok partner on two-part ‘complete physics solution’
Unity Physics and Havok Physics will cover all use cases
Read More »First looks at System Shock 3 and Oddworld Soulstorm showcase Unity’s HD render pipeline
Warren Spector and Lorne Lanning use Unity keynote to show off their latest creations
Read More »Activision reveals first look of Call of Duty Mobile during Unity GDC keynote
Long-awaited mobile shooter was made in Unity and in partnership with Tencent
Read More »Unity and Nvidia ray trace photorealistic BMW in real-time at GDC 2019
Companies announce real-time, ray-tracing solution for popular engine at GDC keynote
Read More »Valve to investigate Epic’s use of Steam data after users raise privacy concerns
"Since this issue came to the forefront we're going to fix it"
Read More »Double Eleven acquires Mantis Racing developer, VooFoo Studios
Deal secures rights to the Mantis Engine, too
Read More »The Chinese Room expands by 17, hopes to double in size by end of 2019
"We’ve got a brilliant mix of industry veterans and rising stars"
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
Fireshine Games announced today it has added Danish indie studio Fair Games and its survival-crafting title Necesse to its growing portfolio. With plans to add key long-tail support to the PC title and its millions of players, the label also confirms plans to develop Necesse for additional platforms. Necesse, originally launched in December 2019, has amassed approximately 2.5 million players and a Very Positive user rating of 93% on Steam
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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[Industry news] EBANX and NetEase Games Club bring local payment methods to Latin America’s booming video game market
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MCV/DEVELOP’s 30 Under 30 – 2026
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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