Its free-to-play segment reports a €470 thousand increase, up by 17%
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Sony gives refunds as Anthem shuts down PS4 systems
"We’re aware of a crashing issue some of you have been reporting," says EA community manager.
Read More »THQ Nordic CEO apologises for 8chan AMA but doesn’t detail disciplinary action
"Every member of the organization has learned from this past week’s events"
Read More »Activision nets $164 million after parting with Bungie
"The Company recognised GAAP revenues of $164 million"
Read More »Heaven Media is our event partner for the MCV Awards 2019
Gaming and esports specialist marketing agency is supporting the MCV Awards 2019 – which are taking place this Thursday at the Brewery!
Read More »Anthem takes second UK No.1
Anthem remained at the top of the charts this week, as The Lego Movie 2 Videogame, Dirt Rally 2.0 and Trials Rising all debuted in the Top Ten
Read More »Sledgehammer’s senior creative director, Bret Robbins, leaves to establish Ascendant Studios
"Reaching that quality bar that the best games out there do isn't easy"
Read More »Techland shutters Polish publishing and distribution division
"These changes have no impact on our global publishing plans"
Read More »‘Several hundred’ developers affected by closure and non-payment from digital platform, BrightLocker
UPDATE: former CEO responds to allegations
Read More »Ubisoft enlists Ross Kemp to tell tales of The Division 2’s lawless Dark Zone
"Walford to Washington"
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
Fireshine Games announced today it has added Danish indie studio Fair Games and its survival-crafting title Necesse to its growing portfolio. With plans to add key long-tail support to the PC title and its millions of players, the label also confirms plans to develop Necesse for additional platforms. Necesse, originally launched in December 2019, has amassed approximately 2.5 million players and a Very Positive user rating of 93% on Steam
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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[Industry news] EBANX and NetEase Games Club bring local payment methods to Latin America’s booming video game market
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MCV/DEVELOP’s 30 Under 30 – 2026
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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