Players in Japan account for over half of that income
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Sports Interactive’s Miles Jacobson: ‘Football games have been largely responsible for a big push on the statistics side of football’
The boss of everything Football Manager talks about his career to date and provides his own unique insight on the wider games industry
Read More »Bayonetta producer and director Yusuke Hashimoto leaves PlatinumGames
"The memories I made during my 13 years at Platinum are priceless to me"
Read More »Amazon Moments rewards users with physical goods for actions they do in apps
"Amazon is reinventing the way companies approach marketing"
Read More »God of War dominates at this year’s DICE Awards
Sony Santa Monica Studios secured nine of the 23 awards up for grabs
Read More »‘No one can own a dance step’ insists Epic as it fights to dismiss Fortnite dance lawsuit
"Plaintiff's lawsuit is fundamentally at odds with free speech principles"
Read More »Starbreeze sells System Shock 3’s publishing rights back to OtherSide
"It is sad that we cannot complete the project"
Read More »505 Games partners with Curve Digital to bring Human: Fall Flat to mobile
Dutch developer, Codeglue, will develop the port
Read More »VP of product development at Rockstar, Jeronimo Barrera, leaves after 20 years
"We are in a new dawn of the industry"
Read More »Last chance for indie games studios to enter exclusive soundtrack competition
Initiative backed by Jägermeister, record label NCS and A&R specialist LabelRadar will provide the winning studio with an in-game track produced by cinematic bass duo Koven, plus marketing support
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
Fireshine Games announced today it has added Danish indie studio Fair Games and its survival-crafting title Necesse to its growing portfolio. With plans to add key long-tail support to the PC title and its millions of players, the label also confirms plans to develop Necesse for additional platforms. Necesse, originally launched in December 2019, has amassed approximately 2.5 million players and a Very Positive user rating of 93% on Steam
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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[Industry news] EBANX and NetEase Games Club bring local payment methods to Latin America’s booming video game market
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MCV/DEVELOP’s 30 Under 30 – 2026
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
Read More » -
Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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