$100. That is much it will cost for users to register to submit their games on Greenlight. And it’s proved a very divisive issue. My opinion is perfectly clear – I think $100 is vastly excessive. Whether you agree with me or not depends completely on which side of the …
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
Steam pulls sex game from Greenlight, introduces $100 fee
The recent introduction of Steam Greenlight has undergone a somewhat troubled launch. Greenlight, for those not in the know, allows amateur devs to upload their games for the Steam userbase to vote on. Those that prove the most popular are then listed on Steam proper. The headline grabber of the …
Read More »JOBS IN GAMES: Strategy Director career profile
Our Jobs In Games special, in association with OPM, continues to explore the various career paths open to those in the games industry. Today, we talk to Alex Croft, who is Gem’s Group Strategy Development Director – but what does that even mean? How would you summarise your role?Very broad …
Read More »MEDIA SPECIAL: Stop the presses
Print is dead, right? Readers have moved on to websites, social media, tablets, smartphones – and yet a core of print publications still exist. So how are the UK’s magazine giants keeping their brands alive? Earlier this year, figures from the Audit Bureau of Certification showed that monthly sales of …
Read More »GAME OF THE DAY: Retro/Grade
After some four years of development, indie studio 24 Caret Games finally released its startlingly unique downloadable PS3 title Retro/Grade last month. Described as a rhythm-based backwards sidescrolling shooter, Retro/Grade sparkles with polish as soon as the main menu and loading screens appear.The game has players starting out literally at …
Read More »Nicholas Lovell joins Spilt Milk board
Author and consultant steps in as non-executive director
Read More »INFOGRAPHIC: The Global State of the Games Media
Print is a dying medium, right? Well, try telling that to the almost 230,000 people that read Moshi Monsters every month, or Game Informer’s ludicrous 7.5m subscribers (8.16m readers in total). Talk of Nintendo Power’s impending closure may imply that the magazine is struggling, but it still retains 475,000 loyal …
Read More »Classic pinball series to be reborn thanks to Kickstarter campaign
Crowdfunding isn’t just being used to create new games brand – it’s bringing new life to old ones as well. UK developer Silverball Studios has kicked off a Kickstarter campaign to fund the revival of the popular Pro Pinball series. The franchise first emerged in 1995, but has not been …
Read More »OPINION: Xbox 720 in 2014? You never know, but I doubt it
It was very, very nearly revealed at E3 back in June, but talk of a longer than expected wait for Xbox 720 is bubbling up once again. "We have heard no word yet from Microsoft or Sony about their plans to launch new consoles,” Michael Pachter said in his regular …
Read More »Key Release: Enlighten
Develop takes a look at the latest update to the Enlighten illumination tool
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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