Its high-profile legal loss to Apple over the weekend could be just the beginning of the problems for Samsung. Apple has now file papers with the US courts in a bid to pull eight Samsung smartphone handsets from sale in the US, including the Galaxy Prevail and a number of …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Gree picks up four indie developers
Gamenauts, InfiniDy, Oceanside Interactive and SkyVu become the latest studios to sign up to social gaming platform
Read More »Take-Two stands firm on pricing; Borderlands 2 remains Rs 2,499
While game prices are going up all around, Take-Two has stood firm to retain the Rs 2,499 price for its upcoming release Borderlands 2. The Rs 2,499 price point has been the industry standard for console games in India this generation, but prices have been going up of late. The …
Read More »Lollipop Chainsaw is Grasshopper’s best selling game
The latest release from inventive Japanese studio Grasshopper Manufacture has proved its most successful – but it’s not all good news. The studio’s CEO Yoshimi Yasuda has revealed that 2012 title Lollipop Chainsaw has become its most successful title ever, with global shipments having passed the 700,000 mark, Andriasang reports. …
Read More »Five indies lined up to speak at NGDC 2012
Five independent game developers from around the world have joined the line-up of speakers for this year’s NASSCOM Game Developer Conference, the trade body has announced. Amongst those speaking at NGDC 2012 are: Richard Louis Vreeland from Disasterpeace (music composer for Fez) Stefano Gualeni (Tony Tough series) Nicolo Robinson Tedeschi …
Read More »Activision considering all brands for mobile
Activision has revealed its intentions to become much more involved in the mobile space. The company’s mobile VP Greg Canessa emphasized to CVG the strength in the variety of brands Activision could consider for mobile efforts. "We have a rich thirty-year history from the Atari days to the Blizzard merger. …
Read More »Gree picks up North American indie devs
Social and mobile games publisher Gree has revealed partnerships with a handful of North American-based independent developers. The four studios include Gamenauts, InfiniDy, Oceanside Interactive, and SkyVu Entertainment. SkyVu, best known for its Battle Bears mobile franchise which boasts over 18m users, will release its latest Battle Bears effort exclusively …
Read More »Minecraft XBLA hits 3.6m copies sold
Mojang has announced the Xbox 360 version of Minecraft has sold 3.6m copies since its May launch. "Was really surprised to see that 3.6 million people have now purchased Minecraft for Xbox," Mojang’s Daniel Kaplan wrote on Twitter. Add to that over 7m sold on PC (as of earlier this …
Read More »OnLive replaces Perlman as CEO
COO to step in following layoffs and sale of cloud gaming company
Read More »Perlman out at OnLive as part of management reshuffle
Previous reports that said OnLive founder Steve Perlman would stay with the beleaguered firm are false – he’s leaving. The founder of the cloud gaming firm is moving on from the post of CEO and president. New investor Gary Lauder is to become chairman, with Charlie Jablonski, former head of …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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