A car! A plane! An arse! And millions of millions of page views for Rockstar. Why is Rockstar, MCV was once asked, so secretive about its games? The answer is very, very simple. Because the hungrier that readers – and then by default the media – becomes for information, the …
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
Konami lands 150 licences for PES 2013, but Premier League falls short
This year’s instalment of Konami’s Pro Evolution Soccer series is stepping up the licencing war with EA’s FIFA IP. PES 2013 will boast 150 licenses in total, including the entire Spanish league, every team in Italy’s Serie A, The UEFA Champions League, a host of European club teams and 17 …
Read More »Was Vita’s Gamescom dream shortlived? Lifetime sales numbers revealed
It was the week that Vita seemed to live again. But all too quickly Sony’s ambitious handheld has been brought down to earth. Sony has traditionally been coy about revealing Vita’s sales numbers, but be it deliberately or not the numbers were finally revealed at Gamescom last week, with PlayStation …
Read More »Red 5 doubles dev team in recruitment spree
Former 38 Studios and Firefall staff join US studio
Read More »Fluid Football dribbles toward the top of the iOS charts
GAME OF THE DAY: Some genres have struggled in the transition from TV to touchscreen. Football is not one of them. Early efforts to bring football to smartphones focused on trying to concentrate the established console game model on the smaller, button-less screen. And sometimes it worked, too – X2’s …
Read More »38 Studios was making a $100m free-to-play MMO
Owner claims it was close to receiving investment before closure
Read More »3D art tool Mari powers Star Wars 1313 visuals
Version 1.5 includes improved overlapping UV support, games shaders and Maya texture exporter
Read More »PICTURES: Borderlands 2 Asia preview event
Last week, while most of the gaming world had its eyes on Germany for Gamescom, Gearbox Software’s Randy Pitchford flew down to Singapore for a preview of the studio’s upcoming game – Borderlands 2. The event kicked off with Pitchford walking a roomful of journalists from around Asia through the …
Read More »Borderlands 2 preorder bonus for India revealed
2K Games has revealed that Indian consumers who preorder Borderlands 2 will receive a bunch of DLC as a bonus, including the all new Mechromancer character class. Those who preorder the game in India will receive the Borderlands 2 Premiere Club, which includes: Mechromancer class – Available as downloadable content …
Read More »Maxwell leaves Future for Eurogamer
Simon Maxwell is to leave Future Publishing – to become publishing director at Eurogamer. Maxwell will leave his post as group publishing director of entertainment and be working at the Brighton-based Eurogamer from October 1st. He has been working at Future for 9 years, joining in 2003 after stints at …
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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