Is this Sony's answer to "one method" game delivery?
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Super Smash Bros. Ultimate becomes Nintendo Switch’s biggest ‘pre-selling’ game
"Super Smash Bros Ultimate is punching its way into the record books!"
Read More »New sports-based mobile company, Nifty Games, raises $3 million in seed round
Built "to create innovative sports games for today’s sports fans"
Read More »Amplitude Studios co-founder, Mathieu Girard, launches new RPG studio, Tactical Adventures
"I needed to make my oldest dream come true"
Read More »Fortnite hits 200 million registered players
That's roughly the equivalent of everyone in the UK owning three copies of the Battle Royale game
Read More »Google Play pulls 13 games after half a million users were tricked into installing malware
All apps have now been removed
Read More »Starbreeze plans to ‘reduce costs and sharpen focus’ following ‘disappointing’ Overkill’s The Walking Dead sales
"We must focus on our core business and ensure delivery of the company’s important games"
Read More »Black Friday sends FIFA 19 and Call of Duty back to the top, Battlefield V fails to engage
Black Friday boosted almost every title in the Top 40 this week, though the market is slightly down compared to last year’s Black Friday period
Read More »MCV Awards 2019: Cyber Monday table offer
Ticket and table bookings are now open for the MCV Awards 2019 and to tie in with the biggest discount event of the year, we have set up a 15 per cent off Black Friday and Cyber Monday code
Read More »PlayVS raises $30.5 million to invest in inclusive high school esports
"Another huge step forward for more students to compete and be recognized in the burgeoning esports industry"
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
Fireshine Games announced today it has added Danish indie studio Fair Games and its survival-crafting title Necesse to its growing portfolio. With plans to add key long-tail support to the PC title and its millions of players, the label also confirms plans to develop Necesse for additional platforms. Necesse, originally launched in December 2019, has amassed approximately 2.5 million players and a Very Positive user rating of 93% on Steam
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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[Industry news] EBANX and NetEase Games Club bring local payment methods to Latin America’s booming video game market
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MCV/DEVELOP’s 30 Under 30 – 2026
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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