"In the end, what matters is that we show customers games that they find interesting"
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[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
[Industry news] EFAN.gg Launches Public Beta
eFAN, a new social platform built exclusively for the global video game community, today officially …
[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
Bandai Namco to establish new ‘cutting-edge’ Central European HQ in France
Company commits to "developing 50 per cent of our new titles outside of Japan"
Read More »Mobile hits Donut County and Gorogoa secure top spots in Apple’s ‘Best Of 2018’ list
But Battle Royale-style games continue to "dominate global gaming culture"
Read More »Final Fantasy 15 director Hajime Tabata announces new studio, JP Games
"I kindly ask for your ongoing support"
Read More »US consumer spending on video games is up 24% compared with this time last year
"The market continues to thrive with compelling gaming content"
Read More »Jam City lays off ‘a large number’ of staff to ‘re-allocate resources’
"This is an extremely difficult decision"
Read More »Monthly charts: Red Dead Redemption 2 takes second No.1, Pokémon beats Fallout 76 and Battlefield V
As RDR2 continues to be the top dog at retail, Pokémon Let’s Go Pikachu & Eevee are off to a strong start
Read More »MCV Awards 2019: Final deadline for entries extended until 21st December
We know you're busy, so we're extending the MCV Awards deadline
Read More »Starbreeze and five of its Swedish subsidiaries file for reconstruction
"The decision is based on a shortage of liquidity"
Read More »Green Man Gaming’s publishing advantage: ‘We know what sells, where it sells, when it sold and at what price it sold’
Green Man Gaming’s David Clark tells Seth Barton how the retailer is ready to step up its publishing game and embrace console platforms
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
Studio Atelico, the independent game studio building AI-native games and the technology behind them, today opened Early Access to the Atelico AI Engine, the first AI engine purpose-built to power AI-driven gameplay.
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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